Full-time dev, part-time commentator, all-time consumer of gay media
https://linktr.ee/rainbowtadhger
#solodev
#gamedev
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#celtic
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#solodev
#gamedev
#indiedevhorror
#celtic
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#solodev
#gamedevelopment
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#solodev
#gamedevelopment
#indiedevhorror
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The anglerfish inspiration is pretty important as the monster gameplay will be all about tricking people into giving themselves away. Though a bit more proactive than the actual fish.
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#gamedev
#indiedevhorror
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The anglerfish inspiration is pretty important as the monster gameplay will be all about tricking people into giving themselves away. Though a bit more proactive than the actual fish.
#solodev
#gamedev
#indiedevhorror
🎮
Focused on doors this week.
Right now, the doors need to be closed slowly to avoid making noise, but haven't decided if that's too harsh or not.
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#gamedev
#indiedevhorror
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Focused on doors this week.
Right now, the doors need to be closed slowly to avoid making noise, but haven't decided if that's too harsh or not.
#solodev
#gamedev
#indiedevhorror
🎮
#solodev
#gamedev
#indiedevhorror
🎮
#solodev
#gamedev
#indiedevhorror
🎮
#solodev
#gamedev
#indiedevhorror
🎮
#solodev
#gamedev
#indiedevhorror
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#solodev
#gamedev
#indiedevhorror
#indiehorror
#eire
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#indiedevhorror
#indiehorror
#eire
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#solodev
#gamedev
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#solodev
#gamedev
#indiedevhorror
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#solodev
#gamedev
#indiedevhorror
🎮
#solodev
#gamedev
#indiedevhorror
🎮
Took a bit to decide on things that worked with the overall look of the game (especially hair). Also trying not to overthink it given a lot of the game will be in the dark.
#solodev
#gamedev
#indiedevhorror
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Took a bit to decide on things that worked with the overall look of the game (especially hair). Also trying not to overthink it given a lot of the game will be in the dark.
#solodev
#gamedev
#indiedevhorror
🎮
Spent this week building a procedural house. Does it need to be procedural? No. But some parts of the game are learning exercises.
#solodev
#gamedev
#indiedevhorror
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Spent this week building a procedural house. Does it need to be procedural? No. But some parts of the game are learning exercises.
#solodev
#gamedev
#indiedevhorror
🎮
The visible sphere stops in a given direction whenever it hits an object, to give a sense of the volume of the source's surroundings. Works through walls and other fun stuff.
#solodev
#gamedev
#indiedevhorror
🎮
The visible sphere stops in a given direction whenever it hits an object, to give a sense of the volume of the source's surroundings. Works through walls and other fun stuff.
#solodev
#gamedev
#indiedevhorror
🎮