Full-time dev, part-time commentator, all-time consumer of gay media
https://linktr.ee/rainbowtadhger
#solodev
#gamedev
#indiedevhorror
#celtic
🎮
#solodev
#gamedev
#indiedevhorror
#celtic
🎮
#solodev
#gamedevelopment
#indiedevhorror
🎮
#solodev
#gamedevelopment
#indiedevhorror
🎮
The anglerfish inspiration is pretty important as the monster gameplay will be all about tricking people into giving themselves away. Though a bit more proactive than the actual fish.
#solodev
#gamedev
#indiedevhorror
🎮
The anglerfish inspiration is pretty important as the monster gameplay will be all about tricking people into giving themselves away. Though a bit more proactive than the actual fish.
#solodev
#gamedev
#indiedevhorror
🎮
Focused on doors this week.
Right now, the doors need to be closed slowly to avoid making noise, but haven't decided if that's too harsh or not.
#solodev
#gamedev
#indiedevhorror
🎮
Focused on doors this week.
Right now, the doors need to be closed slowly to avoid making noise, but haven't decided if that's too harsh or not.
#solodev
#gamedev
#indiedevhorror
🎮
#solodev
#gamedev
#indiedevhorror
🎮
#solodev
#gamedev
#indiedevhorror
🎮
#solodev
#gamedev
#indiedevhorror
#indiehorror
#eire
🎮
#solodev
#gamedev
#indiedevhorror
#indiehorror
#eire
🎮
#solodev
#gamedev
#indiedevhorror
🎮
#solodev
#gamedev
#indiedevhorror
🎮
#solodev
#gamedev
#indiedevhorror
🎮
#solodev
#gamedev
#indiedevhorror
🎮
Took a bit to decide on things that worked with the overall look of the game (especially hair). Also trying not to overthink it given a lot of the game will be in the dark.
#solodev
#gamedev
#indiedevhorror
🎮
Took a bit to decide on things that worked with the overall look of the game (especially hair). Also trying not to overthink it given a lot of the game will be in the dark.
#solodev
#gamedev
#indiedevhorror
🎮
Spent this week building a procedural house. Does it need to be procedural? No. But some parts of the game are learning exercises.
#solodev
#gamedev
#indiedevhorror
🎮
Spent this week building a procedural house. Does it need to be procedural? No. But some parts of the game are learning exercises.
#solodev
#gamedev
#indiedevhorror
🎮
The visible sphere stops in a given direction whenever it hits an object, to give a sense of the volume of the source's surroundings. Works through walls and other fun stuff.
#solodev
#gamedev
#indiedevhorror
🎮
The visible sphere stops in a given direction whenever it hits an object, to give a sense of the volume of the source's surroundings. Works through walls and other fun stuff.
#solodev
#gamedev
#indiedevhorror
🎮
-Takes long break periods
-Creates very slowly
-Has another full time job or engagement
-Struggles with productivity
-Is inconsistent
I'm sorry to tell you...
YOU'RE STILL A VALID CREATOR BECAUSE CREATING IS TIED TO PASSION, NOT PRODUCTIVITY 💜
-Takes long break periods
-Creates very slowly
-Has another full time job or engagement
-Struggles with productivity
-Is inconsistent
I'm sorry to tell you...
YOU'RE STILL A VALID CREATOR BECAUSE CREATING IS TIED TO PASSION, NOT PRODUCTIVITY 💜
By default, people are fairly chill.
By default, people are fairly chill.
Which honestly seems the healthiest way to consume its content, at least for the wallet.
Which honestly seems the healthiest way to consume its content, at least for the wallet.