PrometheusSD7
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prometheussd7.bsky.social
PrometheusSD7
@prometheussd7.bsky.social
Database Developer, hobbyist Level Designer/Artist.
Mid 30s he/him
youtube.com/@PrometheusSD7
Still alive, occasionally making things.
July 17, 2025 at 7:48 PM
Reposted by PrometheusSD7
I will be returning with NEW music for the Prodeus DLC!
May 20, 2025 at 3:51 PM
Reposted by PrometheusSD7
Never stop!! 💥There's always a way out!

🔗Visit on Steam: t.co/kxp2vwvUys

#gamedev #indiedev #indiegame #gamemaker #isometric #shooter #blender #action #retro #cgi
April 5, 2025 at 8:19 PM
Reposted by PrometheusSD7
Every time again.. 🫣
December 11, 2024 at 5:59 PM
Reposted by PrometheusSD7
This is my isometric horde shooter with retro aesthetics:
"Palpus X Annihilation"

#indiegame #indiedev #shooter #isometric
December 13, 2024 at 6:03 PM
Reposted by PrometheusSD7
I implemented some dynamic behaviour to stabilize performance. The game checks for the real_fps and reduces some effects to try and increase the framerate (pics just for eyecandy hehe)
#indiegame #indiedev #isometric #shooter
December 9, 2024 at 9:38 PM
Reposted by PrometheusSD7
The events of the world have been really weighing on me recently.

But, today, my friend shared his daughter's game project and the main character has a Luna-like hat as a nod to Potions.

My heart is warm and my eyes are teary. This is why I do what I do.
October 8, 2024 at 4:53 PM
Be Not Afraid
Be Not Afraid
YouTube video by PrometheusSD7
youtu.be
November 22, 2024 at 10:43 PM
My name and profile icon are from a enemy/multiplayer character from Timesplitters. Decided to try remaking the modeling using the #Prodeus editor. Head progress:
November 20, 2024 at 10:41 PM
Reposted by PrometheusSD7
I love these early screenshots of Prodeus, where I was still figuring things out.
November 20, 2024 at 7:13 PM
Reposted by PrometheusSD7
When you're starting out at anything, the single most important thing about your tools is that you keep using them. Is this one good, is it bad, is it pro, is it amateur? Doesn't matter. What matters is that you stick to it. The core challenge of the beginner is staying on the horse.
November 18, 2024 at 11:13 PM
My last big project. MP map Seraphim for #prodeus, coming in the DLC The Elder Veil. I made a custom triangular portal which teleports the player from the bottom of the map to the top for a waterfall flow to the level. #levelart #leveldesign
November 19, 2024 at 6:54 PM
Random level art doodles. Green is inspired by #subnautica and another is pretty obviously #warhammer40k #prodeusgame #prodeus
November 17, 2024 at 10:53 PM
Reposted by PrometheusSD7
Prodeus: The Elder Veil - Reveal Trailer (DLC)
November 10, 2024 at 7:17 PM
My first professional map. Official Prodeus multiplayer level Apophix. This was a ton of fun to make. It started as an homage to one of my favorite scifi series Stargate SG-1, but toned the references down to the snake statue and general techno-ancient-egyptian theme.
November 16, 2024 at 6:31 AM
Trying to find motivation to start mapping again. Here's my first original single player level. Blood Feast, for the retro fps Prodeus. #1 feedback: "it's too dark". A few hundred hours of mapping later and I understand that now. 🙃
November 14, 2024 at 8:03 PM