Polo Builder
polobuilder.bsky.social
Polo Builder
@polobuilder.bsky.social
🎮 Indie Game Developer
🌱 Solo dev on Hex Harmony, a hex-based puzzle and management game
⚡Dev update – Hex Harmony
This week, I added cities to the grid! They can now grow, but only if they receive enough electricity from wind turbines.
The puzzles are getting more complex and diverse with new mechanic 🌬️

#hexharmony #gamedev #indieGame #cozygame
November 7, 2025 at 4:26 PM
🐐 Dev update – Hex Harmony

This week I added a brand new tile type and some fresh animations ✨
But sometimes… bugs happen. And honestly, I kinda love when they do :
giant goats are now part of the chaos 😅

#hexharmony #gamedev #indiedev #unity3d #indiegame #bugsoftheday #goat
October 24, 2025 at 2:20 PM
⚡ New tech, new energy!
Wind turbines are spinning in Hex Harmony — and electricity is on its way

#hexharmony #gamedev #indiedev #devlog #unity #cozygames
October 10, 2025 at 3:08 PM
🔧 Devlog – Hex Harmony
I’ve finished the first 12 levels 🎉
We’re getting closer to a vertical slice that represents the final game.
👉 If you’d like to test it, send me a message.
#hexharmony #gamedev #indiedev #unity3d #indiegame #leveldesign
September 29, 2025 at 12:50 PM
🔧 Devlog – Hex Harmony
After the first playtests, one piece of feedback kept coming back: it was hard to clearly see the impact of actions on tile values.
🎯 So I focused on improving visual clarity
Here’s a small test level I’d love to share!
#HexHarmony #GameDev #IndieDev #Devlog #Unity3D
July 24, 2025 at 9:30 AM
🛠️ Devlog – Hex Harmony
This week, I finished the first 4 levels and started learning video editing! 🎬
The first video devlog is coming soon, I can’t wait to share it!
#HexHarmony #GameDev #IndieDev #Devlog
July 13, 2025 at 9:13 AM
🔧 Devlog – Hex Harmony

Construction objectives are now in place! 🏗️ I also added plenty of visual feedback to make the impact of each technology clearer. You can now undo actions.

With these updates, I’m almost ready to build the first levels.
A playtest is coming soon🎮

#videogame #gamedev
June 27, 2025 at 8:03 AM