🌱 Solo dev on Hex Harmony, a hex-based puzzle and management game
This week, I added cities to the grid! They can now grow, but only if they receive enough electricity from wind turbines.
The puzzles are getting more complex and diverse with new mechanic 🌬️
#hexharmony #gamedev #indieGame #cozygame
This week, I added cities to the grid! They can now grow, but only if they receive enough electricity from wind turbines.
The puzzles are getting more complex and diverse with new mechanic 🌬️
#hexharmony #gamedev #indieGame #cozygame
This week I added a brand new tile type and some fresh animations ✨
But sometimes… bugs happen. And honestly, I kinda love when they do :
giant goats are now part of the chaos 😅
#hexharmony #gamedev #indiedev #unity3d #indiegame #bugsoftheday #goat
This week I added a brand new tile type and some fresh animations ✨
But sometimes… bugs happen. And honestly, I kinda love when they do :
giant goats are now part of the chaos 😅
#hexharmony #gamedev #indiedev #unity3d #indiegame #bugsoftheday #goat
Wind turbines are spinning in Hex Harmony — and electricity is on its way
#hexharmony #gamedev #indiedev #devlog #unity #cozygames
Wind turbines are spinning in Hex Harmony — and electricity is on its way
#hexharmony #gamedev #indiedev #devlog #unity #cozygames
I’ve finished the first 12 levels 🎉
We’re getting closer to a vertical slice that represents the final game.
👉 If you’d like to test it, send me a message.
#hexharmony #gamedev #indiedev #unity3d #indiegame #leveldesign
I’ve finished the first 12 levels 🎉
We’re getting closer to a vertical slice that represents the final game.
👉 If you’d like to test it, send me a message.
#hexharmony #gamedev #indiedev #unity3d #indiegame #leveldesign
After the first playtests, one piece of feedback kept coming back: it was hard to clearly see the impact of actions on tile values.
🎯 So I focused on improving visual clarity
Here’s a small test level I’d love to share!
#HexHarmony #GameDev #IndieDev #Devlog #Unity3D
After the first playtests, one piece of feedback kept coming back: it was hard to clearly see the impact of actions on tile values.
🎯 So I focused on improving visual clarity
Here’s a small test level I’d love to share!
#HexHarmony #GameDev #IndieDev #Devlog #Unity3D
This week, I finished the first 4 levels and started learning video editing! 🎬
The first video devlog is coming soon, I can’t wait to share it!
#HexHarmony #GameDev #IndieDev #Devlog
This week, I finished the first 4 levels and started learning video editing! 🎬
The first video devlog is coming soon, I can’t wait to share it!
#HexHarmony #GameDev #IndieDev #Devlog
Construction objectives are now in place! 🏗️ I also added plenty of visual feedback to make the impact of each technology clearer. You can now undo actions.
With these updates, I’m almost ready to build the first levels.
A playtest is coming soon🎮
#videogame #gamedev
Construction objectives are now in place! 🏗️ I also added plenty of visual feedback to make the impact of each technology clearer. You can now undo actions.
With these updates, I’m almost ready to build the first levels.
A playtest is coming soon🎮
#videogame #gamedev