Victor Careil
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phyronnaz.bsky.social
Victor Careil
@phyronnaz.bsky.social
Pushing voxel technology forward at Voxel Plugin using Unreal Engine

You can DM me on discord @ phyronnaz

My blog: https://victorcareil.com/
My Unreal Fest Bali talk is live on youtube!
www.youtube.com/watch?v=xilL...

If you don't wanna sit through the entire talk, here's a PDF version: victorcareil.com/unreal-fest-...
Lessons From a Plugin Developer: How to Extend UE When You’re Not Epic | Unreal Fest Bali 2025
YouTube video by Unreal Engine
www.youtube.com
October 15, 2025 at 1:09 PM
Here we go! Let me know if you want to meet in Stockholm!
September 19, 2025 at 10:24 AM
Looking forward to seeing some of y’all!
Whoa, I ran into @phyronnaz.bsky.social in Orlando! He made the Voxel Plugin for Unreal!
So many cool people to run into at Unreal Fest. And it's only two weeks now until the next one in Stockholm 😯
September 8, 2025 at 6:00 PM
I got tired of Unreal's debug drawing performance, so I made my own system today.

Drawing +50M points just works now :)

If you want to use it: github.com/VoxelPlugin/...
August 27, 2025 at 5:21 PM
We've made Property History free & open source!

You can use it to quickly see the history of any property in Unreal

github.com/VoxelPlugin/...
August 25, 2025 at 2:48 PM
This is really cool :)
Here's an update on my small-voxel renderer, inspired by the look of games like Doom and Quake. The work I shared last year focused on handling simpler environment geometry. Since then, I've greatly expanded the scope of what I can depict in this art style. More info in thread.
August 19, 2025 at 5:23 PM
I’m in London all week if anyone wants to meet up!
August 2, 2025 at 11:30 PM
Reposted by Victor Careil
The new Nanite Foliage Voxel representation is an absolute game changer for distant environments, density preservation is pretty much perfect.
5 min test scene i whipped up here.
~1 million 20 million poly trees scattered with PCG
#UE5 #UnrealEngine #GameDev #EnvironmentArt #RealTime
July 24, 2025 at 9:01 AM
Reposted by Victor Careil
Cinematic Chips is now live on FAB, 155 High Poly Nanite Chips & Fries assets for Unreal Engine that look mighty fine (salt not included).
Best results use Path Tracing with Substrate enabled for some great SSS, but they also work in raster.

fab.com/s/476daa2beed8

#UnrealEngine #UE5 #GameDev
July 23, 2025 at 9:43 PM
Got my ticket for Unreal Fest Stockholm! Who's coming?
July 16, 2025 at 5:03 PM
Reposted by Victor Careil
been dying for a feature like this ever since i was on the sims and our custom editor let you see who last edited any field. this is a must have in any project imo
Property History is out!

Quickly see the history of any property in Unreal Engine
July 12, 2025 at 1:10 PM
Property History is out!

Quickly see the history of any property in Unreal Engine
July 12, 2025 at 1:04 PM
Reposted by Victor Careil
My plugin for #UnrealEngine is almost done! It lets you blend any mesh. Not just landscape, not PDO.

This magic lets you blend anything!🤯

#GameArt #UE5 #GameDev
July 8, 2025 at 12:57 PM
The slides from my Unreal Fest talk are now online! victorcareil.com/unreal-fest-...
June 25, 2025 at 4:31 AM
In preparation for my talk at Unreal Fest Bali this week, I've made a small blog post on how to create a custom FMaterialShader in Unreal: victorcareil.com/making-mater...
June 23, 2025 at 3:43 PM
I’m at GameCamp this week, anyone else going?
June 18, 2025 at 3:25 PM
Just another talk from @flassari.bsky.social at Unreal Fest
June 4, 2025 at 7:36 PM
Voxel Plugin 2 Preview 7 now fully supports 5.6!

Find out how to install it here: docs.voxelplugin.com/getting-star...
June 3, 2025 at 3:36 PM
How to make a cave in Voxel Plugin under 2 min

If you are in Orlando I can do live demos!
May 31, 2025 at 3:55 PM
Lots of really great talks this year - you should come if you can!
The schedule for Unreal Fest Bali is now live! I'm *so* proud of the slate we've put together for it. This conference is super skills focused and will be one of the best upskilling events for UE developers across ANZ and SEA. Please share it around!
unrealfest.unrealengine.com/event/5bc521...
Unreal Fest Bali 2025
unrealfest.unrealengine.com
May 4, 2025 at 11:03 AM
My talk “Lessons From a Plugin Developer: How to Extend UE When You’re Not Epic” has been accepted at Unreal Fest Bali!

This is the first time I'm doing a public talk like this - should be fun :)
May 2, 2025 at 11:01 PM
See you soon!
April 5, 2025 at 10:47 AM
This is huge
March 26, 2025 at 7:11 AM
Goodbye San Francisco! GDC was a blast. I met so many amazing & brilliant people.

Next up is Unreal Fest Orlando, and then maybe Bali. Let me know if you’re planning to be there!
March 23, 2025 at 11:58 PM
Reposted by Victor Careil
I'll be giving a talk at the #GDC Technical Artist Summit this year! ✨ "Beyond Average: How Tech Artists Can Make Games More Accessible" -- Tuesday, March 18th, at 4:10 pm in Room 2010 of the Moscone Center's West Hall. Info if you're interested:
schedule.gdconf.com/session/tech...
Technical Artist Summit: Beyond Average: How Tech Artists Can Make Games More Accessible
18th March, 2025 04:10pm - 05:10pm - This session provides technical artists with the context, principles, resources, and action...
schedule.gdconf.com
March 6, 2025 at 1:04 AM