Phoenix D Steele
banner
phoenixdsteele.bsky.social
Phoenix D Steele
@phoenixdsteele.bsky.social
#GameDev | ☕ | Observer Of Videogames

[email protected]
Finished scalable inventory for upcoming weird RPG.

Technically can make any odd shaped item you can imagine and it should work.

#godot #indiedev #gamedev
October 16, 2025 at 5:32 AM
For those interest in this stuff. Testing state machine on enemies; for current game I am working on for a friend.

You cannot look at them or they chase you until you stop.

#godot #indiedev #gamedev
July 25, 2025 at 2:10 PM
Everything is finally in place after 2 weeks of working on the backend, I can start creating each area, more monsters, more items, more npcs.

Just need to create stuff; Like this outside scene transition and these lil gooby babies.

#Godot #GameDev #ScreenshotSaturday #DevLog #IndieDev #kingsfield
July 12, 2025 at 7:53 PM
Head tracking in Godot is incredibly easy, and it looks very creepy on this goober.

I plan to add kind of "pack tactic" as part of this goblins state machine, and make goblins smarter/harder to fight in numbers.

#Godot #indiedev #kingsfield
July 6, 2025 at 10:37 PM
Playing around in Godot, testing a bunch of different environment settings.

#Godot #indiedev #gamedev
June 10, 2025 at 9:58 AM
Preview for my next game jam entry, the theme is Tiny World.

Gamplay will take up to 1HR, dependant on your reaction time; due to the combat type. Will probably be drawing all the sprites tonight. Currently they are all my dummy-sprite for the main bloodline lol. ☕

#godot #gamedev #indiedev
May 24, 2025 at 3:22 PM
WIP: Called "52 seconds". The hardest part is done, it recognizes, and checks poker hands each card selected. Probably the most complicated thing I've coded all month.

Should be finished by Sunday and; as that's the Jam deadline lol.

#godot #indiedev #gamedev
May 16, 2025 at 3:46 PM
Wanted to post the upgrade menu I designed since I'm really happy with the vibes and style it ended up having. Sorry if video is blurry. ☕

I love that the rest of the game is literally 3D meshes. 😭

#Godot #indiedev #gamedev
May 13, 2025 at 4:34 PM
Introducing Gear, main character for a hobby project I've been working on code named Moontrigger. I haven't had any time to work on it, but felt like modeling and animating this character as a way to get back into it. I'll try to post a new one each week.

#Godot #MegaMan #MegamanLegends
May 8, 2025 at 1:23 AM
Made this prototype, and character model last night.

It's going to be a dark fantasy RPG monster collector set on Earth after the rapture, called Blood For Father. It's a dual protagonist game, so I'll probably make the other character next week.

#godot #indiedev #gamedev
March 22, 2025 at 10:56 PM