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petersome.bsky.social
Petersome
@petersome.bsky.social
Reposted by Petersome
I've been making serious progress on "CITADEL - Act Three" -- so maybe the release isn't *that* far off, after all...?! 😬
#DreamsPS4 #DreamsPS5 #MadeInDreams #Indiedev #Solodev
January 27, 2026 at 10:04 PM
Reposted by Petersome
New year, new update 🎉
In addition to what's in the video, I did various other things, such as:
→ Cover aim memory
→ Climb detection & clearance fixed
→ Dialogs UI tweaks
→ Clear windows (from inside)
→ Misc refactoring & optimizations
#unity #unity3d #gamedev #indiedev #solodev #game #crocotile3d
January 2, 2026 at 9:07 PM
Reposted by Petersome
Small game prototype. Gentle magic inner light ⭐️.

#indiegame #solodev #godotengine
January 27, 2026 at 10:51 AM
Devving up Unlock Rewards that pop in your face after #winning
Still got some placeholder art to replace and finishing touches but the idea has been successfully prototyped
#indiegame #gamedev #2Dart #art #pixelart #indiedev #strategygame #solodev
January 26, 2026 at 5:27 PM
Reposted by Petersome
Build your marble runs on a space station 🪐
Here's some work-in-progress of a new scifi-theme i'm adding to my marble builder game.

#indiegame #marbles #cozygame
January 26, 2026 at 10:42 AM
spend way too much time getting these tooltips to properly hover above cards. I wanted to write down all the painful corner cases you need to keep track of, but character limit was reached.
Its a lot
#indie #indiedev #dev #turnbased #strategygame #solodev #screenshotsaturday #ui
January 24, 2026 at 8:03 PM
Reposted by Petersome
How my game started vs Now :) #solodev #indiegame #indiedev #gaming
January 24, 2026 at 6:08 PM
Reposted by Petersome
Is this funny or is this creepy? (Watch with sound 🔊)

#gamedev #indiedev #indiegame #pixelart #godot #godotengine
January 20, 2026 at 3:43 PM
Reposted by Petersome
Figured out how cutscenes will work!

Will continue to clean up animations, and I’m going to add explosions to the handshake, both to screen wipe enemies to reduce anxiety for dialogue, and also because it’ll be awesome

#gamedev #pixelart #solodev #indiedev #indiegame #godot #TheUniverseOfDeath
January 24, 2026 at 1:46 AM
Reposted by Petersome
Our biomes now have weather! ❄️ 🌧️ 🍂 Follow along for more updates as we work on Palettopia

#palettopia #indiedev #gamedev #cozygame #indiegame #steam #steamgame #madewithunity #followfriday
January 23, 2026 at 7:58 PM
Reposted by Petersome
It's nice to create some exaggerated full-screen outline effects after writing documentation pages for the system all day..

#Unity #Shaders #CGI #IndieDev #IndieGames #Creative
January 23, 2026 at 6:37 PM
Reposted by Petersome
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January 23, 2026 at 2:50 PM
so I've followed itch.io's advice and turned by bluesky handle into petersome.itch.io
Seems fancy enough.
It's just, y'know, now my Profile button is broken, because bluesky seems to hardccode the path not to my handle as "petersome.bsky.social" 😬
Time to revert course
Download the latest indie games
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January 22, 2026 at 7:59 PM
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January 22, 2026 at 6:55 PM
Reposted by Petersome
🎮 I’m developing Hex Harmony, a calm puzzle game made solo.

On a hexagonal grid, you develop an island by placing tiles and technologies, while keeping a fragile balance between Nature and Humanity 🌿⚙️

🎥 Gameplay below 👇
#gamedev #indiedev #Unity #PuzzleGame #Solodev
January 21, 2026 at 3:15 PM
Reposted by Petersome
the trees have grown

#gamedev #indiedev #godot #ps1 #lowpoly
January 20, 2026 at 9:42 PM
Reposted by Petersome
Full-screen edge detection outlines and procedural cross-hatch shader

View from the side

#IndieDev #GameDev #Unity #ShaderGraph #Shaders
January 20, 2026 at 4:27 PM
Reposted by Petersome
January 20, 2026 at 8:26 PM
Reposted by Petersome
What do you think about the cute house ? 🌟

#cozy #wholesome #nowegian #folklore #gamedev #solodev
January 19, 2026 at 8:35 PM
Development started on the third and final map. You'll never guess its themes and atmosphere
#indie #indiedev #solo #game #dev #pixelart #turnbased #strategygame #solodev #map #design
January 19, 2026 at 10:39 PM
Reposted by Petersome
I think one of the things I find more frustrating about game making is I can work for months and have nothing I can share, especially when its programming.

I have to come here like trust me bro, Ive been working very hard on this game, wait another year and you’ll see.

#indiedev #solodev #gamedev
January 19, 2026 at 4:22 AM
Reposted by Petersome
January 12, 2026 at 11:37 AM
Reposted by Petersome
Showing off the interaction between the skill tree abilities and the job / stats system, based on the color combinations, there are 250+ jobs / stats to unlock and mess around with. #screenshotsaturday #godot #gamedev #solodev #indiegame
January 17, 2026 at 4:20 PM
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January 17, 2026 at 10:03 AM
Reposted by Petersome
November 19, 2025 at 10:40 AM