Björn Mattsson
persmats.bsky.social
Björn Mattsson
@persmats.bsky.social
Computer person, game AI enthusiast, musician, and gamer. Part-time solo game dev, part-time game programmer at Paradox Interactive.
Reposted by Björn Mattsson
3 simple steps to making a book interactive in Godot. #gamedev #indiedev #godot
January 16, 2026 at 12:48 PM
Reposted by Björn Mattsson
Early Bird registration is now open for the #GameAISchool2026📍 Leiden, NL | 📅 15–19 June 2026
We’re excited to welcome partners including Activision, DeepMind, Microsoft, Sony AI, Sony SIE, Riot Games, Unity, Arm, CCP, Wargaming, Krafton, Iconic, Ludomotion, Humanfeedback.ai & more announced soon.
January 16, 2026 at 3:34 PM
Reposted by Björn Mattsson
Oranges and lemon tea #oilpainting #art
January 15, 2026 at 1:14 AM
Ugh. Always fun when you add some extra functionality and suddenly things crash, and after way too long time trying to figure out what causes it you realize the problem has been there for months and what you added was practically unrelated but just so happened to trigger the issue...

#gamedev #c++
January 14, 2026 at 3:38 PM
Reposted by Björn Mattsson
accidentally introduced a bug to the game where all the text got replaced with "you"
January 7, 2026 at 12:09 PM
Reposted by Björn Mattsson
boooooooooooo
January 7, 2026 at 6:17 AM
Reposted by Björn Mattsson
Things 2025 taught me about Game Development Part 1 #gamedev #indiedev
January 1, 2026 at 1:09 PM
Reposted by Björn Mattsson
accidentally made satanic water, not 100% sure what's causing it but I have a feeling I'll lose this forever once the bug is fixed
January 1, 2026 at 9:12 PM
Hello wor... Bluesky! Time to explore this space then! I'm a game dev that was on Twitter for years before the muskrat took over, and after that I've tried first going without social media, then been on Mastodon and now it's time to try Bluesky. See ya around!
December 28, 2025 at 6:35 PM