David Pepose - Comic Book Writer
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peposed.bsky.social
David Pepose - Comic Book Writer
@peposed.bsky.social
Ringo Award-Winning Writer: SPACE GHOST, SPEED RACER, CAPTAIN PLANET, TEN-TON TITAN TERRIER, SAVAGE AVENGERS, CABLE, MOON KNIGHT: COTD, PUNISHER, SPENCER & LOCKE, GOING TO THE CHAPEL, THE O.Z., SCOUT’S HONOR, THE DEVIL THAT WEARS MY FACE / davidpepose.com
Just wait till you read their comic books!
November 9, 2025 at 10:10 PM
There's a few elements that hold it back slightly — the stakes feel a little low, and the villains are a little underdeveloped. But given how many franchise movies cut corners and then can't stick the third act, I was very impressed how Badlands never dropped the ball with its narrative progression.
November 9, 2025 at 7:06 PM
This sort of writing is something I've thought about for ages, in terms of how comics can cross-pollenate better with the video game crowd, but this is the first time I've seen it done in a franchise movie, and it felt to me like it was done fairly seamlessly and intuitively. Something to think on.
November 9, 2025 at 6:44 PM
Something I thought was interesting — the writing felt like it incorporated a lot of video game mechanics into a film narrative context. It's got environmental obstacles, creature boss fights, dialogue choices, stealth missions, weapons/armor upgrades, even transitions that feel like cut scenes.
November 9, 2025 at 6:42 PM
The good news is... the modern revival is real!
November 8, 2025 at 5:19 AM
Agreed — I don't think any Space Ghost comic could ever reach the level of notability or fandom of the TV shows, simply by virtue of the comics-reading crowd being exponentially smaller than a TV audience. (Not that I mind, of course! I'm very happy to be standing on the shoulders of giants.)
November 8, 2025 at 4:54 AM