kelly weng
pen-ultimate.bsky.social
kelly weng
@pen-ultimate.bsky.social
game designer. formerly @ LOTRO. 🌟 they/them/他. opinions are my own.
https://kellyweng.carrd.co/

icon: @makowka.bsky.social
Pinned
made a short twine game recently about a conversation that never happened between two old friends. content warning for implied death.
pen-ultimate.itch.io/to-someone-l...

also hi, first post on here! i never post anymore but will try doing so here and on twitter. :]
Reposted by kelly weng
The No ICE in Minnesota charity bundle submission period is now open: itch.io/jam/no-ice-i...

All games, free and paid, TTRPG and browser based-alike are welcome

Submissions are open until January 26 & the charity bundle supporting a Minnesota based Immigrants' rights org will go live in February
January 7, 2026 at 10:32 PM
Reposted by kelly weng
The people yearn for video game to stage adaptations tbh
August 10, 2025 at 6:11 PM
Reposted by kelly weng
This doesn’t mean to stop calling by the way. The execs in those meetings are shifting the levers back ever so slightly so they can see where it is we’ll stop calling.

Don’t stop calling.
August 1, 2025 at 1:08 AM
Reposted by kelly weng
Maybe we could find out.

Mastercard (US): 1-800-627-8372
Mastercard (Int.): +1-636-722-7111
Visa (US + Can): 1 800 847 2911
Visa (AUS): 1 800 125 440
PayPal: +44-0203-901-7000
Collective Shout, the group that took credit for bullying Mastercard into recently censoring more platforms, stated that apparently it took them ~1000 phonecalls to convince them to give them what they wanted?

We got like way more people than that don't we?
ok then. one angle of attack then needs to be actively bombarding Visa and Mastercard's phone numbers and emails.

are customer support phone numbers/emails the best avenue to start with or is there a better option?
July 24, 2025 at 3:53 AM
Reposted by kelly weng
Might be a good time to remind folks of the No ICE in California itch bundle raising funds for the immigrant defenders law center (or you can donate to them directly) itch.io/b/3110/no-ic...
July 11, 2025 at 4:50 AM
Reposted by kelly weng
The journey begins. Take Us North is a narrative-driven game inspired by real-world stories that follows the journeys of migrants and asylum seekers on their way to cross the US-Mexico border.

Back it now on Kickstarter and help humanize migrant stories: www.kickstarter.com/projects/tak...
Take Us North
A narrative adventure/survival game that follows the journeys of migrants and asylum seekers on their way to cross the US-Mexico border
www.kickstarter.com
June 13, 2025 at 5:20 AM
Reposted by kelly weng
really excited to share this fun interview with the dude who designed THE Pokemon logo!

www.ign.com/articles/mee...
Meet the Man Who Designed Pokémon’s Iconic Logo - IGN
Meet Chris Maple, a Seattle-based designer who unwittingly stumbled into creating one of the most iconic logos in the world: Pokémon.
www.ign.com
May 20, 2025 at 1:11 PM
made a short twine game recently about a conversation that never happened between two old friends. content warning for implied death.
pen-ultimate.itch.io/to-someone-l...

also hi, first post on here! i never post anymore but will try doing so here and on twitter. :]
May 9, 2025 at 8:53 PM