MA
Game
Environment, props mostly
This is what I've been working on for second sprint.. It was awful.. trying to make stuff work and my computer giving up on me
This is what I've been working on for second sprint.. It was awful.. trying to make stuff work and my computer giving up on me
1/14/26 - 1/27/26
Dream fallen is a stress related game that involves in dream experience. Player will have to fight against enemies as a part of this experiment. I am currently taking part as 3d asset creator in the group and here are my work hrs and stuff that I've done for this project.
1/14/26 - 1/27/26
Dream fallen is a stress related game that involves in dream experience. Player will have to fight against enemies as a part of this experiment. I am currently taking part as 3d asset creator in the group and here are my work hrs and stuff that I've done for this project.
(weathering)
(weathering)
Air lock open
Air lock closed
Air lock open
Air lock closed
Science facility
Science facility
zbrush , substance
zbrush , substance
Epic_Door
Epic_Door
Generator + Flood lights
Generator + Flood lights
more lights.
Emissive, Rect, point
more lights.
Emissive, Rect, point
Love fluorescent lights
Love fluorescent lights
'EndPoint Systems'
One moment One decision
'EndPoint Systems'
One moment One decision
Blue print art lol.
Blue print art lol.
Custom UI screen with rotation to display stuff
(clicking on item)
Custom UI screen with rotation to display stuff
(clicking on item)
Light on n off with particle eff (smoke from generator, spark when light turns on )
Light on n off with particle eff (smoke from generator, spark when light turns on )