Pat Mondou
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patdecrabe.bsky.social
Pat Mondou
@patdecrabe.bsky.social
Human, video game designer & director, speaker, cartographer of fantasy worlds, board game prototypist and sci-fi nerd.
Uthor Batein Dwarves pride themselves in quality craftsmanship. They’re generally isolationist, value tradition (not necessarily in a bad way) and cling to past glory. In Karzen, Dwarves strive to grow, became great traders and entrepreneurs, they produce the greatest opera singers on the continent.
December 5, 2024 at 4:41 AM
Disagreements within king Uthor’s own family regarding his neutrality stance in a series of deadly wars just north led to this schism in Dwarven society. The expats still revered Uthor for his past accomplishments and named their new kingdom Uthor’s Legacy (Karzen). #worldbuilding #dnd
December 5, 2024 at 12:37 AM
Never, lol!

I stoppes trying, Civ is my cocooning franchise.
December 1, 2024 at 3:00 PM
Deserts are also an interesting barrier. Staying on the road is safer but makes it impossible to stay hidden from onlookers. Marshes, same thing. Roads become the bottlenecks in those places.
November 30, 2024 at 6:38 AM
Yes, bandits is an example. In my campaigns, players wanted to cross points of passage (pass or bridge for instance) unnoticed by authorities. Bottlenecks made sure that players faced scenes that I prepare with said authorities, or faced skill encounters like climbing a mountain or crossing a river.
November 30, 2024 at 6:32 AM
Nothing so dramatic (tho I love the idea 🤔), it was an evolutionary process to improve travel distances, create travel bottlenecks between regions and improve the political plausibility.

Every time I started a new arc I made a few improvements. The worldbuilding became more robust too.
November 30, 2024 at 2:03 AM
No.
November 28, 2024 at 12:17 AM
Hi ☺️👋

We’re working on Surfpunk, a co-op arpg with sunny vibes.

store.steampowered.com/app/2434830/...

Thanks for doing this, I’m also wishlisting indies that I come across 🤘 cheers from Montreal!
Surfpunk on Steam
Become a wave-shredding Raider in this intense, PvE co-op extraction ARPG. Hop on your Rushboard, explore endless islands, and loot powerful ancient technology. Team up to hack ‘n slash through hordes...
store.steampowered.com
November 28, 2024 at 12:11 AM
Yé des développeurs francophones! Bienvenue sur Bsky 🤘
November 27, 2024 at 11:29 PM
Ah dude, I feel you.

This industry can be hard and gut-wrenching. I like to think it’s worth it.

Keep it up folks 🫶
November 27, 2024 at 12:09 AM
How about this one? www.reddit.com/r/inkarnate/...

It's pinned in my battlemaps folder.
3 stories high tower at the back of a small fort. Stairwells could have tall windows/arrowholes where running enemies are visible.

Never did an encounter on it yet, but planning to :)
From the inkarnate community on Reddit: Marble Island - Wizard Tower
Explore this post and more from the inkarnate community
www.reddit.com
November 26, 2024 at 8:24 PM
Here's the original reddit post for the map by Wisened_Cascadian:
www.reddit.com/r/inkarnate/...
Watercolor Experimentation with Depth 2
www.reddit.com
November 26, 2024 at 4:56 PM
November 26, 2024 at 1:27 AM