Otto
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ottoworld.co.uk
Otto
@ottoworld.co.uk
Web developer and hobbyist game-dev. Opinions are my own.
https://ottoworld.itch.io/
Day 1/3 finished, sound on!

3D dev is hard 😭😭 But way more fun than 2D.

#blender #godot #gamedev
October 24, 2025 at 11:56 PM
I'm doing a Cozy Fall game jam with @celestichelle.bsky.social and others ☕ Looks like we're going this concept! 👀

#gamedev #blender #godot
October 24, 2025 at 4:17 PM
Just sketching random things. Went for a subdivision modifier workflow to get a smooth couch 😌

#blender #gamedev #godot
October 22, 2025 at 10:32 PM
Having such a fun time sketching the structure of The Machine! I'm so excited to do the atrium up top 👀
#blender #godot #gamedev
October 22, 2025 at 8:06 AM
Having such a fun time sketching the structure of The Machine! I'm so excited to do the atrium up top 👀
#blender #godot #gamedev
October 22, 2025 at 8:06 AM
Is a subdivision workflow ever worth doing in game dev? This cup took... longer than I'm willing to admit 😅

#blender #godot
October 17, 2025 at 10:44 PM
This is a screenshot from my actual Backpack Backlog last month! It's not much prettier, but it uses the same colours as my irl backpack 😅 So the metaphor lands for me. I also find that the colours really help.
October 17, 2025 at 12:26 PM
The templates in the spec are utilitarian and ugly. That's the nature of a spec unfortunately. I'll definitely create some pretty templates in the future, and publish community made ones.
October 17, 2025 at 12:21 PM
Nearly forgot my favorite one so far!
October 16, 2025 at 3:58 PM
I reached an impasse last month while working on my 2D indie game in Godot. Without pixel art or digital drawing skills, I was feeling powerless to prototype anything, and progress on those skills was slow and frustrating. I decided to take a step back and learn Blender and... I LOVE IT! 🫨
October 16, 2025 at 3:52 PM