OldSchoolPixels
banner
oldschoolpixels.com
OldSchoolPixels
@oldschoolpixels.com
(He/Him) Senior freelance #GameDev, lead programmer on Dustgrave: A Sandbox RPG (https://store.steampowered.com/app/2393370) and working on some personal projects.
Portfolio and contacts: https://www.oldschoolpixels.com
In my small C framework I implemented a game loop with both fixed (physics and logic) and variable (rendering) updates. Ended up realising that for small rendering jobs, variable updates are almost always irrelevant, while fixed updates are a must for consistent collisions.
November 2, 2025 at 7:21 AM
Reposted by OldSchoolPixels
people keep asking about modability and (aside from gui reskinning) i now have an answer

block game uses an entity component system so i've made a json file for entity templates to easily create entities. so if nothing else you'll be able to mod the game by editing this

#EniBlockGame #GameDev 🎮
October 26, 2025 at 5:52 PM
Reposted by OldSchoolPixels
The site should be accessible again. Unfortunately our host's DDOS "protection" is to just turn off our site. They were unable to do anything to restore our services during the ongoing DDOS attack so we did an emergency migration. Tell us if you see something wrong
October 16, 2025 at 8:05 AM
Reposted by OldSchoolPixels
I also feel like gen AI is an existential threat to the scientific mindset, because it trades truth for convenience. You cannot find truth by just remixing words; you have to actually test ideas in the real world and remember the results. Generative models do neither of those things.
October 6, 2025 at 6:47 AM