Michael Crichlow
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mikecrichlow.bsky.social
Michael Crichlow
@mikecrichlow.bsky.social
Artist, Programmer, Lover of Manga and Python -- still figuring this thing called life out. :) Currently working on the precision platformer "Anwyl and the Cursed Tower".
June 14, 2025 at 8:33 AM
May 30, 2025 at 5:57 PM
Same, mate. Same. #dontgiveintodespair
February 12, 2025 at 8:05 AM
February 7, 2025 at 10:28 PM
I think I FINALLY have entities freaking working in my game. I did not expect it to take so long, but apparently the way I was trying to save them (json) flat out doesn't work in Odin. Now using encoding/cbor and that works well. Should be able to make good progress now. #odin #gamedev #programming
December 20, 2024 at 12:59 AM
Progress is being made! Bullets now fire right and left. 👍However, now saving and loading doesn't work. When I save, exit and load again, all the spawners shoot bullets right (it doesn't save which ones should shoot bullets left). #gamedev #odin #raylib #programming #screenshotsaturday
December 7, 2024 at 9:43 AM
Making Progress! Now the bullets all spawn at the same time and make collision with blocks. The length of the entity array is staying under control as well, as destroyed bullets are removed from the array. Nice! #gamedev #programming #odin #raylib
December 4, 2024 at 10:30 PM
Well, it's progress. However, all these bullet spawners are supposed to be firing at the same time. So... gotta work on that. #programming #gamedev #odin #raylib
December 4, 2024 at 3:47 AM
I started to get overwhelmed at what was left for World 3, so I just wrote it all down. Now, I can knock it out one thing at a time and not worry about it. Seeing it presented as such is quite freeing to me. 👍 #gamedev #indiedev #platformer
June 7, 2024 at 12:49 AM
I have defeated them all! behold my gaming mastery. LOL 😂 Anyhoo -- it is good to have a base. Nice stuff!
May 29, 2024 at 8:24 AM
My current method for doing tile sets for my game: #gamedev #indiedev #platformer
May 27, 2024 at 9:28 AM
The work continues. Now making final art for levels for World 3. Good to make progress. :) #gamedev #indiedev #platformer
May 24, 2024 at 8:32 AM
World 3 - Art Test 02. I like this one a bit better, but still deciding on the final look and colors. Hmm... #gamedev #platformer
May 21, 2024 at 9:41 AM
World 3 - Art Test 01 - Still figuring out how I want the world to look. Here is pass one. Constructive criticism welcome! Please let me know I can make it better! :) #gamedev #platformer
May 20, 2024 at 9:11 PM
Great news! After about a week of looking at nothing but scripts that look like this (see attached) World 3 is all connected! (except the boss room). Feels good to play the levels as indented. Gonna shift into final art for the levels or boss design next. Hmm... #gamedev #platformer
May 20, 2024 at 7:34 AM
I don't know how people always have exciting things to post for #gamedev . Right now, all I'm doing is extending scripts to handle all the new rooms I just made. Looking forward to when everything's connected and it all works. :) #platformer
May 12, 2024 at 7:18 PM
So I downloaded/updated Gamemaker just to look at it and WHAT THE CRAP HAPPENED TO GAMEMAKER?! It's super-slow and has been stuck on this screen for like 5 mins. -->
March 6, 2024 at 9:35 PM
Another study from the reference set '1190+ Dramatic Female Poses and Portraits'. Hope ya like it! :)
January 4, 2024 at 9:01 AM
Sketchin'
January 1, 2024 at 7:32 PM
Grafit Studio shared '1190+ Dramatic Female Poses and Portraits' for free on their Gumroad (which is awesome!) This is a study of one of those pictures. :)
December 31, 2023 at 6:17 PM
Thoughts 01
November 16, 2023 at 11:40 PM
Catgirl Study (throwback). I haven't drawn in a while. It's good to see stuff like this, though. :)
November 10, 2023 at 9:54 PM
Cassandra from my manga. :)
November 3, 2023 at 5:20 PM