Midnite.Run Studios
@midniterunstudios.bsky.social
We make indie games! I like to post artwork and in-dev stuff!
DMs are not open and will not respond
Socials:
ITCH.IO: https://midniterunstudios.itch.io
Newgrounds: https://trashprofessor.newgrounds.com
DA: https://www.deviantart.com/midniterun
DMs are not open and will not respond
Socials:
ITCH.IO: https://midniterunstudios.itch.io
Newgrounds: https://trashprofessor.newgrounds.com
DA: https://www.deviantart.com/midniterun
Finally diving into level asset modeling for my game! Excited to bring the world to life, one polygon at a time. #indie #gamedev #progress #3Dmodeling #mushrooms
May 10, 2025 at 4:47 AM
Finally diving into level asset modeling for my game! Excited to bring the world to life, one polygon at a time. #indie #gamedev #progress #3Dmodeling #mushrooms
🚪 Just built an Infinity Hallway prototype, inspired by Mario 64! Walk forever without ever reaching the end—trippy, right? 🤯
Still refining the mechanics, but excited to see where this leads.
#GameDev #IndieDev #GodotEngine #LevelDesign #GamedevShowcase
Still refining the mechanics, but excited to see where this leads.
#GameDev #IndieDev #GodotEngine #LevelDesign #GamedevShowcase
May 3, 2025 at 6:50 PM
🚪 Just built an Infinity Hallway prototype, inspired by Mario 64! Walk forever without ever reaching the end—trippy, right? 🤯
Still refining the mechanics, but excited to see where this leads.
#GameDev #IndieDev #GodotEngine #LevelDesign #GamedevShowcase
Still refining the mechanics, but excited to see where this leads.
#GameDev #IndieDev #GodotEngine #LevelDesign #GamedevShowcase
Finally moved out of alpha into Beta. Up next is trying to nail look and feel and replace alpha assets. #gamedev #indie #scarsofkalakar
April 20, 2025 at 6:11 PM
Finally moved out of alpha into Beta. Up next is trying to nail look and feel and replace alpha assets. #gamedev #indie #scarsofkalakar
Been relearning #godot after a hiatus. Worked on a third person controller, jumping, double jump and coyote time. and a dynamic shadow for precision platforming. Interested in seeing where this goes. #gamedev #indie #newbeginnings
February 11, 2025 at 6:41 PM
Been relearning #godot after a hiatus. Worked on a third person controller, jumping, double jump and coyote time. and a dynamic shadow for precision platforming. Interested in seeing where this goes. #gamedev #indie #newbeginnings
got a waypoint system setup to identify planets with missions. Also a first look at the galactic map! #GameDevelopment #Unity3D #WaypointSystem #PlanetExploration #IndieDev #Gamedev #MadeWithUnity #SpaceGame #SciFiGames
January 15, 2025 at 3:51 AM
got a waypoint system setup to identify planets with missions. Also a first look at the galactic map! #GameDevelopment #Unity3D #WaypointSystem #PlanetExploration #IndieDev #Gamedev #MadeWithUnity #SpaceGame #SciFiGames
December 7, 2024 at 4:21 AM