Game Dev/Coder in the making. (Unity/C#)
#gamedev #projects
This way I could animate the different bounces more easily!
This is so genius!
This way I could animate the different bounces more easily!
This is so genius!
docs.unity3d.com/Manual/class...
docs.unity3d.com/Manual/class...
It's very finicky and very prone to do spaghetti nodes with.
There's a lot of stuff you can know about the Animator like
Sub-StateMachines or Blend Trees that can ease the process for a bit (organization and stuff), but yeah it's still pain to deal with...
It's very finicky and very prone to do spaghetti nodes with.
There's a lot of stuff you can know about the Animator like
Sub-StateMachines or Blend Trees that can ease the process for a bit (organization and stuff), but yeah it's still pain to deal with...
Well I'm still a beginner, like REALLY A BEGINNER, I'm living through tutorials myself right now lmao
Well I'm still a beginner, like REALLY A BEGINNER, I'm living through tutorials myself right now lmao
and one for learning retro console game development, which sounds interesting. Maybe I can maximize my code performance lol
and one for learning retro console game development, which sounds interesting. Maybe I can maximize my code performance lol
...and "bombenprank" is an inside joke in the german community.
...and "bombenprank" is an inside joke in the german community.