Luna Lake VN
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lunalakevn.bsky.social
Luna Lake VN
@lunalakevn.bsky.social
Luna Lake is a Furry Visual Novel currently available for testing at: https://yekkusu.itch.io/luna-lake-visual-novel
Private builds update monthly between days 15 and 20, for Tier 1 patrons on https://www.patreon.com/c/LunaLakeVN
Just a quick reminder that you can check out build 0.3 on Patreon. But if you want to check the public build, you can download it here: yekkusu.itch.io/luna-lake-vi...

#FurryVN #VisualNovel #FurryGame #LunaLakeVN
November 30, 2025 at 11:03 PM
Theo's kinda cute when he's flustered.

#LunaLakeVN #FurryVN #FurryGame #VisualNovel
November 22, 2025 at 5:24 PM
I know this sounds silly, but thank you all who are following us on Patreon and who are also supporting the project.
We are so happy that people are showing interest in the project even with the limited reach. We'll keep working our hardest to add more content to the game. Thank you!
November 21, 2025 at 2:22 PM
Luna Lake build 0.3 is now available for Patrons!
If you want to read more, check the post here: www.patreon.com/posts/luna-l...

Thank you all for sharing, liking and supporting the project in any way you can. It means the world to us.

#FurryVN #VisualNovel #FurryGame #LunaLake
November 16, 2025 at 3:29 PM
Finishing touches for the build are being done now, adding patrons of the month in the build title screen, adding new patrons to the credits (we got a new one!!!), changing build names, checking every route to make sure they are properly connected. Soon new build on Patreon!

#FurryGame #VisualNovel
November 16, 2025 at 1:22 PM
Just leaving this here, I like this silly animation, it's simple but I find it effective.
It's so good to be able to do these recordings now with the big extended viewport feature. :)

#FurryVN #FurryGame #LunaLakeVN #VisualNovel #GameDev
November 16, 2025 at 9:21 AM
Working on Kenneth's route now. I'm trying to do this as fast as possible but also as careful as possible too. There's a lot of logic behind these things.

#FurryVN #FurryGame #VisualNovel #LunaLakeVN
November 16, 2025 at 9:16 AM
Martin's route is finished.
Now, to work on the other other character. It took me a whole day just to deal with one of them, so I guess Luna Lake will be updated later tomorrow.

#FurryVN #FurryGame #VisualNovel #LunaLakeVN
November 16, 2025 at 2:06 AM
Almost done with Martin's routes. I found some issues with the DataLog Menu, so I fixed them, took me a while though.

I should finish martin's routes within one or two hours I hope, there's still a skunk for me to fill into the game!

#FurryVN #FurryGame #VisualNovel #LunaLakeVN
November 15, 2025 at 9:48 PM
Ok. Now I can take BIGGER screenshots for you all.
Took me a while to figure it out how could I force the preview to go "full screen" in the day editor. I found out a way. :)

I post more oddities like this on our telegram channel by the way.

#FurryVn #FurryGame #VisualNovel #LunaLake
November 15, 2025 at 7:46 PM
Working on Martin's first route (out of three segments).
So far things are going nice. I had to add a new background and sound effect into the game too. :)

#LunaLakeVN #FurryVN #FurryGame #VisualNovel
November 15, 2025 at 3:13 PM
It is time. I'm starting to push the whole half of Day 4 into the game.This may take some good time but I'll work only on this today to see if I release this build today on Patreon. Worst case scenario, tomorrow.

As a side note: The screenshot is blurry, because this is the preview in the editor :)
November 15, 2025 at 12:56 PM
I just finished the 1st Draft of all the new routes for Day 4 for the Daytime section. Martin and Kenneth are the two possible routes on the Daytime.
Now I'll start the process of correcting, finding typos, and pushing it into the game :)
#FurryVN #FurryGame #VisualNovel
November 13, 2025 at 7:01 PM
The fact that Luna Lake had 3K views and 800 downloads without itch even indexing the game makes me very happy.
Thank you all for giving the game a shot, even if the website itself wants to hide anything it believes to be NSFW.

Thank you.

#LunaLake #VisualNovel #FurryGame
November 1, 2025 at 7:37 PM
Tier 1 and 2 Patrons now have access to their rewards, Tier 1 can check on Lineart jpeg files for Theo, while Tier 2 patrons have access to more than 40 images with all his expressions, finished sprites and lineart on high quallity!

#FurryVn #FurryGame #VisualNovel #LunaLakeVN
October 19, 2025 at 2:40 PM
Working on the sprite sets for Tier 2 Patrons rewards. Here's a sneak peek for you all.
Tier 2 will be updated probably by tomorrow on Patreon :)

#FurryGame #FurryVN #VisualNovel #LunaLakeVN
October 18, 2025 at 7:58 PM
Luna Lake Build 0.2 is now available for Tier 1+ patrons. To have monthly updates on Luna Lake please consider supporting us on patreon.com/lunalakevn
#VisualNovel #FurryGame #FurryVN #LunaLakeVN
October 17, 2025 at 10:30 AM
Luna Lake build 0.2 is now available for all Patrons.
If you're a patron you already got the link and the post to check it out. If you just became a new patron, don't forget to message me on patreon.com/lunalakevn so I can give you the link for the files.
#FurryVN #FurryGame #VisualNovel #LunaLake
October 17, 2025 at 2:20 AM
Luna Lake Build 0.2 will be published on Patreon in a few days. I'm finally ready to push the text of the rest of Day3 into the game :)

#LunaLakeVn #FurryGame #VisualNovel #FurryVN
October 14, 2025 at 11:15 PM
I really like how he looks here.
Also, don't worry, the image is pixelated because this is a preview of the actual game in my editor. So it's quite small indeed :)
#LunaLakeVn #VisualNovel #FurryGame #FurryVn
October 10, 2025 at 11:18 PM
He looks very confused.
I've finally finished migrating to Linux. I'm still not 100% on Zorin OS, but Ubuntu didn't make me too happy on my laptop so I'll try it for a while. Now back to work :)

#LunaLakeVN #FurryVn #FurryGame #VisualNovel
October 10, 2025 at 9:27 AM
I thought it would be fun to show a bit of the route layout. The last one had around 26 dialogues, but I trimmed that down to 20. The reason? I made a whole Datalog about the apartment building with details of how it works and its layout. So I don't need to spend too much time talking about it now.
October 5, 2025 at 12:37 PM
You and me both, bro.
Working on the re-structuring of some routes to remove overly excessive descriptions that are not needed. :)

#LunaLakeVN #VisualNovel #FurryVn #FurryGame
October 4, 2025 at 11:48 PM
Build 0.2.0 has some new features added to it. Here are some of them:

Faster Text Speed: Level 5 is now super fast.
Enlarge Text Feature: Enlarges the text from 22PT to 28PT.

This creates the issue of text going out of bounds, so the dialog box fits the text! :)

#VisualNovel #FurryGame #FurryVN
October 3, 2025 at 3:18 PM
Now that Luna Lake is open to the public on itch, it's time to show the bio of the last character.
Joshua Hanley is an old friend of Theo whom he forgot over time. Why did Theo forget his friend, and what are the consequences for that now?
#LunaLakeVN #FurryVN #FurryGame #VisualNovel
September 30, 2025 at 10:40 PM