Ludic Lemur
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ludiclemur.bsky.social
Ludic Lemur
@ludiclemur.bsky.social
Ludic Lemur makes games that are radically playful. 🎮 🇨🇦

Check out our Linktree at https://linktr.ee/monsterhearts
We're finalizing our script treatment for Monsterhearts: Welcome to Drowned Lake this week, and it's been such a rush seeing all the characters come together!

Which means it's time to meet... Sofia!
November 21, 2025 at 5:47 PM
We're continuing to work on Welcome to Drowned Lake, and the NPCs are as cool as ever. Meet... Gerard!

Add the game to your wishlist today.

store.steampowered.com/app/3827470/...
November 14, 2025 at 6:51 PM
What's it like building stories for a branching narrative game? We're so glad you asked!

It's Miro board time!
November 7, 2025 at 5:47 PM
Lemurs! We have more previews of our NPCs!

It's been really exciting to see early character concepts turn into fleshed out characters with their own backgrounds, motivations, desires and now even their own in-game music! Check it out!
November 4, 2025 at 3:33 AM
Lemurs, hear our tiny voices!

We're still hard at work on WTDL, and today we're sharing a little teaser of one of our NPCs along with music that will be accompanying them! We're eager to show off more of these, so stay tuned!
October 28, 2025 at 11:25 PM
Lemurs! Lemurs! Listen up! It's here!

Our Kickstarter for Monsterhearts: Welcome to Drowned Lake is live! Go check it out at www.kickstarter.com/projects/lud... !

Join us as we make rad queer art with our tiny lemur paws!
October 2, 2025 at 3:40 AM
We're continuing to unveil some of the NPCs for Monsterhearts: Welcome to Drowned Lake. While the reveal will be up elsewhere tomorrow, as a little treat to our Bluesky Lemurs (who have been incredibly supportive throughout our dev process) we're posting it up here first! So enjoy this sneaky peek!
September 24, 2025 at 12:17 AM
Hey all you lovely Lemurs! (Also Raccoons, Marmosets, and at least one Marsupial.)

As our Kickstarter approaches, we wanted to introduce you all to some of the NPCs of Drowned Lake. The town holds many secrets, and so too do the residents. You'll need their help to unravel the mysteries.
September 10, 2025 at 12:43 AM
Hear ye, hear ye! Calling all Lemurs!

Today we bring forth the Queen, long may they reign. Will they do so with benevolence, boosting those around them and making them truly better? Or will they rule with intrigue, gossip and tyranny? Only the Queen can know for sure.
September 5, 2025 at 11:22 PM
Hey all you rad Lemurs!

Our feature of moves comes to an end, and as a final reveal we have something special! Introducing Reveal the Abyss a new move we've added for WTDL. We wanted players to have a move that explores voluntarily exposing their monstrosity to others during contested choices.
September 5, 2025 at 2:55 AM
Hey all you lemurs! We're continuing our series on moves with Dark Moves this week.

Today we're featuring Gaze Into the Abyss, move all about looking deep into yourself and discovering what lies in the places you hide even from yourself.
September 4, 2025 at 1:19 AM
Hello all you spooksome lemurs! It's time for another skin!

Today we're featuring the Mortal. Often, the real monster is man, and this is no exception. Codependent and obsessive, the mortal's monstrosity is both more subtle and more insidious than one might expect. Be wary of their love.
September 1, 2025 at 4:48 PM
Our series on Moves from the upcoming Monsterhearts: Welcome to drowned lake continues!

Earlier this week, we featured fight, now we're featuring flight with Run Away. Glamorous? Rarely. Wise? Often. Likely to result in exciting chase sequences? Absolutely.
August 29, 2025 at 6:25 PM
Hey all you lovely lemurs!

This week, we're featuring Volatile moves. Gritty, messy and violent, these moves are often physical in nature, and have appropriate messy consequences.

Today we're showing off Lash Out Physically. For when words fail and you need to let your fists do the talking.
August 26, 2025 at 10:46 PM
Stop! Lemur Time!

This week, we're featuring COLD moves, all about putting pesky emotions like fear or empathy on the back burner and letting steely logic and detached apathy take the wheel.

Today, we're focused on Keep Your Cool, a move all about staying calm under often intense pressure.
August 21, 2025 at 7:47 PM
Lemurs rejoice! #Wipwednesday is here!

Previously, we've shared glimpses into the foundations of developing several core systems. Today, we're showing off where those systems are at now! While there's still tons of work and polish to do, we're really excited to share this progress with you all!
August 13, 2025 at 5:51 PM
Hello Lemurs, monsters, and monstrous Lemurs!

Part of translating Monsterhearts from a TTRPG into a video game is making sure we stay true to the integral systems at its core, like moves! This week we're going to be featuring HOT moves that let your emotions run wild, starting with 𝐓𝐮𝐫𝐧 𝐓𝐡𝐞𝐦 𝐎𝐧!
August 12, 2025 at 5:23 PM
Built for a purpose not your own. Forced to exist against your will. Alive, but not born. Introducing the Hollow.
August 7, 2025 at 10:20 PM
Leaping Lemurs, is it #wipwednesday already?

Today, we're pulling the curtain back and showing a bit of not just the creative process, but also some of the tools we're using to build 𝑀𝑜𝑛𝑠𝑡𝑒𝑟ℎ𝑒𝑎𝑟𝑡𝑠: 𝑊𝑒𝑙𝑐𝑜𝑚𝑒 𝑡𝑜 𝐷𝑟𝑜𝑤𝑛𝑒𝑑 𝐿𝑎𝑘𝑒's branching storylines. Full version at www.youtube.com/watch?v=XsZA...
July 30, 2025 at 9:06 PM
WIP Wednesday is here!

Today we're featuring the early stages of creating a narrative through multiple choice buttons and dialogue boxes. Check out the full video on our youtube at youtu.be/LXlkfCtVfFc and tell us what updates YOU want to see!

#MonsterheartsRPG #PlayerChoiceMatters #EarlyDevBuild
July 23, 2025 at 8:52 PM
Hey folks!

Today we wanted to show you all some of the work we're doing for Monsterhearts: Welcome to Drowned lake. Check it out and let us know what YOU want to see in a future dev update!

Full video can be found at www.facebook.com/ludiclemur/v...

#Monsterhearts #EarlyFootage #IndieDev
July 17, 2025 at 6:31 PM
It's time to embrace your inner monster!

The mysteries of Drowned Lake run deep. Your only hope to uncover them is to take hold of the darkness within, but beware, lest it consume you.

#ttrpg #indiegamedev #queergames #monsterdesign #tabletoprpg #devlog #indiegame #gamedev #lgbtgames #blueskygames
July 15, 2025 at 5:18 PM
While working on Calm the Storm, we wanted to check out other games that are accessible. How do other developers take into account different player abilities and make a great game that works for everyone?

A Blind Legend is on my to-play list for this week. Has anyone played it? What did you think?
June 30, 2025 at 5:11 PM
Calm the Storm has been out for less than a week, and we're so excited for you to give it a try! It's completely FREE to play, and we're applying for a grant right now to do a full length version! Every download gets us closer to securing that grant!

www.ludiclemur.com/calm-the-storm
June 10, 2025 at 4:47 PM
Meet the crew of Calm the Storm!

Jiahui is a Vancouver-based sound designer with industry experience across the United States, Canada, and China. Passionate about storytelling through sound, she is always experimenting with technology to craft unique auditory experiences.

www.jiahuilisound.com
May 27, 2025 at 5:33 PM