Luis León
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lleon779.bsky.social
Luis León
@lleon779.bsky.social
Game Designer, Writer
@interactivedreams.bsky.social
www.luisleon.com.mx
hurting the characters! So yeah, that's great. That's what the game was supposed to be.

Anyways, expect it by February with some changes based on reading feedback.

Then, after that...
November 14, 2025 at 6:31 PM
It's about a play in which the player can't play! And to play, you have to break the game. The results are catastrophic to everything inside this reality, and you can reach one of multiple endings. There was an IFComp review I loved which said they couldn't keep on playing out of fear of [3/4].
November 14, 2025 at 6:31 PM
that they are steps towards learning a little bit more, and polishing aspects of your craft that may help you down the road with bigger games. The game accomplished its task of infuriating some people who reviewed it. Others found it pretty fun! It wasn't meant to be pretentious, but a jab [2/4].
November 14, 2025 at 6:31 PM
"Let Me Play!" (2025/2026) was featured at IFComp 2025, but will get released next year on Steam! This is a short experimental thingy about authorship. It was supposed to be much more complex that what we ended up with, but the way I see each project it's [1/4]
store.steampowered.com/app/3859740/...
Let Me Play! on Steam
Welcome to "Two Strangers in an Elevator"! The play is about to begin. Except it doesn't. And nothing works. And why can't I choose anything? Try getting to the end of this overly meta play,...
store.steampowered.com
November 14, 2025 at 6:31 PM
So you had different views at a single place throughout time, and the idea was to explore ageing, alzheimer and other topics. While other projects I've directed are heavily text-based, this was created without much of it. It was a nice change of pace, and I also like the art [2/2].
November 14, 2025 at 6:31 PM