@lizardwizarddev.bsky.social
Nothing like spending hours and hours just to get back to exactly what you had before, but with nicer code... But actually it feels pretty good!
#Godot #indiegame #gamedev #UI
#Godot #indiegame #gamedev #UI
April 25, 2025 at 8:35 PM
Nothing like spending hours and hours just to get back to exactly what you had before, but with nicer code... But actually it feels pretty good!
#Godot #indiegame #gamedev #UI
#Godot #indiegame #gamedev #UI
Took a break for health reasons but we're back at it. A lot of refactoring, mostly simplifying my Card UI and making it easy to repurpose for other things, like a level select menu for example!
#Godot #indiegame #UI #gamedev
#Godot #indiegame #UI #gamedev
April 25, 2025 at 12:44 PM
Took a break for health reasons but we're back at it. A lot of refactoring, mostly simplifying my Card UI and making it easy to repurpose for other things, like a level select menu for example!
#Godot #indiegame #UI #gamedev
#Godot #indiegame #UI #gamedev
Super productive morning as I continue to flesh out the file system for my cyberpunk hacking game. Now you can open and read files, with working scroll, and nested folders are working as well!
#godot #cyberpunk #indiegamedev #gamedev
#godot #cyberpunk #indiegamedev #gamedev
March 7, 2025 at 4:37 PM
Super productive morning as I continue to flesh out the file system for my cyberpunk hacking game. Now you can open and read files, with working scroll, and nested folders are working as well!
#godot #cyberpunk #indiegamedev #gamedev
#godot #cyberpunk #indiegamedev #gamedev
Some progress on the file system component of my Cyberpunk Hacking Action Stealth Emulator: H347
March 7, 2025 at 4:03 AM
Some progress on the file system component of my Cyberpunk Hacking Action Stealth Emulator: H347
It's not done yet but I might as well share it, because this has been a nightmare to implement, given my main skill set is in hastily made jam games filled with hacks and band aids.
This one feature has been very humbling, to say the least.
#Godot #GodotEngine #indiegamedev
This one feature has been very humbling, to say the least.
#Godot #GodotEngine #indiegamedev
February 7, 2025 at 11:07 PM
It's not done yet but I might as well share it, because this has been a nightmare to implement, given my main skill set is in hastily made jam games filled with hacks and band aids.
This one feature has been very humbling, to say the least.
#Godot #GodotEngine #indiegamedev
This one feature has been very humbling, to say the least.
#Godot #GodotEngine #indiegamedev
You can now highlight connected nodes via direction. Next is selecting the node and moving to it "across the virtual network" so you can hack a thing through a different thing.
#Godot #GodotEngine #indiegamedev #indiegame #cyberpunk #hacking
#Godot #GodotEngine #indiegamedev #indiegame #cyberpunk #hacking
February 5, 2025 at 10:45 PM
You can now highlight connected nodes via direction. Next is selecting the node and moving to it "across the virtual network" so you can hack a thing through a different thing.
#Godot #GodotEngine #indiegamedev #indiegame #cyberpunk #hacking
#Godot #GodotEngine #indiegamedev #indiegame #cyberpunk #hacking
Been busy irl so it's been awhile, but I finally have a new clip. Besides the cool hacking shader (from godotshaders.com, by @arlez80), I redid a lot of under the hood stuff and implemented a state machine to make the hacking UI much more scalable!
#Godot #indiegamedev #cyberpunk
#Godot #indiegamedev #cyberpunk
February 5, 2025 at 1:44 AM
Been busy irl so it's been awhile, but I finally have a new clip. Besides the cool hacking shader (from godotshaders.com, by @arlez80), I redid a lot of under the hood stuff and implemented a state machine to make the hacking UI much more scalable!
#Godot #indiegamedev #cyberpunk
#Godot #indiegamedev #cyberpunk
This is actually starting to look like something! My first (mostly) functional hacking tool in action: The Unlocker
#Godot #GodotEngine #indiegamedev #gamedev #cyberpunk
#Godot #GodotEngine #indiegamedev #gamedev #cyberpunk
January 28, 2025 at 7:44 PM
This is actually starting to look like something! My first (mostly) functional hacking tool in action: The Unlocker
#Godot #GodotEngine #indiegamedev #gamedev #cyberpunk
#Godot #GodotEngine #indiegamedev #gamedev #cyberpunk
Started on remaking the unlock tool minigame.
Next step is to make the red diamond slowly move left (representing the rival systems trying to track you) and then fail the unlock attempt if they meet with your current progress bar.
#Godot #GodotEngine #indiegamedev #indiegame #cyberpunk
Next step is to make the red diamond slowly move left (representing the rival systems trying to track you) and then fail the unlock attempt if they meet with your current progress bar.
#Godot #GodotEngine #indiegamedev #indiegame #cyberpunk
January 27, 2025 at 7:39 PM
Started on remaking the unlock tool minigame.
Next step is to make the red diamond slowly move left (representing the rival systems trying to track you) and then fail the unlock attempt if they meet with your current progress bar.
#Godot #GodotEngine #indiegamedev #indiegame #cyberpunk
Next step is to make the red diamond slowly move left (representing the rival systems trying to track you) and then fail the unlock attempt if they meet with your current progress bar.
#Godot #GodotEngine #indiegamedev #indiegame #cyberpunk
Does anyone else become obsessively distracted by adding polish to what is supposed to just be a prototype?
That was me with this hacking menu.. that still has no actual hacking features yet.
#Godot #indiegamedev #cyberpunk #indiegame
That was me with this hacking menu.. that still has no actual hacking features yet.
#Godot #indiegamedev #cyberpunk #indiegame
January 27, 2025 at 7:47 AM
Does anyone else become obsessively distracted by adding polish to what is supposed to just be a prototype?
That was me with this hacking menu.. that still has no actual hacking features yet.
#Godot #indiegamedev #cyberpunk #indiegame
That was me with this hacking menu.. that still has no actual hacking features yet.
#Godot #indiegamedev #cyberpunk #indiegame
Progress! My hacking UI now tracks the parent object as you move. Next up is interacting with the nodes with the various hacking tools I have planned.
#Godot #cyberpunk #indiegamedev
#Godot #cyberpunk #indiegamedev
January 22, 2025 at 4:09 PM
Progress! My hacking UI now tracks the parent object as you move. Next up is interacting with the nodes with the various hacking tools I have planned.
#Godot #cyberpunk #indiegamedev
#Godot #cyberpunk #indiegamedev
Working on a hacking UI that shows connections between hackable objects
#Godot #GodotEngine #Cyberpunk #indiegamedev
#Godot #GodotEngine #Cyberpunk #indiegamedev
January 22, 2025 at 4:43 AM
Working on a hacking UI that shows connections between hackable objects
#Godot #GodotEngine #Cyberpunk #indiegamedev
#Godot #GodotEngine #Cyberpunk #indiegamedev
Like a full week of my life to make this moment happen. Anybody have tips for a better Blender -> Godot workflow?
December 30, 2024 at 7:42 PM
Like a full week of my life to make this moment happen. Anybody have tips for a better Blender -> Godot workflow?
Spent some time refactoring, and working on tools to make level design simpler. Patrols are now fully configurable from the parent node, with conditional properties! I <3 Godot
#Godot #godotengine #indiedev #gamedev
#Godot #godotengine #indiedev #gamedev
December 12, 2024 at 6:37 PM
Spent some time refactoring, and working on tools to make level design simpler. Patrols are now fully configurable from the parent node, with conditional properties! I <3 Godot
#Godot #godotengine #indiedev #gamedev
#Godot #godotengine #indiedev #gamedev
Added surveillance cameras to my Stealth Action Cyberpunk Hacking game. Love the built in lighting effects in Godot.
#godotengine #Godot #indiegame #cyberpunk #gamedev
#godotengine #Godot #indiegame #cyberpunk #gamedev
December 11, 2024 at 2:04 PM
Added surveillance cameras to my Stealth Action Cyberpunk Hacking game. Love the built in lighting effects in Godot.
#godotengine #Godot #indiegame #cyberpunk #gamedev
#godotengine #Godot #indiegame #cyberpunk #gamedev
Added lasers, added floor traps.. Only one thing you can do from there. Let's hit the dance floor! *flashing lights warning*
#Godot #gamedev #cyberpunk
#Godot #gamedev #cyberpunk
December 9, 2024 at 2:18 AM
Added lasers, added floor traps.. Only one thing you can do from there. Let's hit the dance floor! *flashing lights warning*
#Godot #gamedev #cyberpunk
#Godot #gamedev #cyberpunk
December 8, 2024 at 3:43 AM