Limbo of Wonders
banner
limboofwonders.bsky.social
Limbo of Wonders
@limboofwonders.bsky.social
Limbo of Wonders is just the two of us. We are making games together and learning as we go. Currently, working on our underwater exploration game using #GodotEngine.

https://limboofwonders.netlify.app/
Aaaaaaaalmost in top 50 😀. Our Bug Squad is quite happy with the results of this #ludumdare
#godotengine #indiedev #gamejam
October 28, 2024 at 2:58 PM
It's our 10th #Ludumdare, so we have a personal 'luduversary' 🎉

This time, we made a small turn-based strategic battle game about tiny creatures fighting for the possession of sweet acorns. 🐭

Check out 'Bug Squad' here: limboofwonders.itch.io/bug-squad

#godotengine #indiegame #gamejam
October 10, 2024 at 10:56 AM
Added a new editor layout for LimboAI💡 - a result of me struggling with the current workflow on large displays 😅
It'll be coming as an option in v1.2 which is slated for Godot 4.3 release 😎
💡 C++ plugin for #GodotEngine - behavior trees & state machines
#gamedev #limboai
July 9, 2024 at 9:31 AM
🎉 Good News, Everyone!
LimboAI💡 v1.1.0 is out now, bringing QoL improvements and bug fixes. The release targets the latest stable Godot version.

Don't miss out on the new mapping feature!
github.com/limbonaut/li...
💡 C++ plugin for #GodotEngine - behavior trees & state machines

#gamedev #limboai
June 18, 2024 at 2:40 PM
LimboAI💡 v1.1 RC is ready for trials! Brings tab navigation, blackboard variable mapping, and more! 🫴🧪

github.com/limbonaut/li...

💡 C++ plugin for #GodotEngine - behavior trees & state machines

#gamedev #limboai #gameai
June 4, 2024 at 10:32 AM
Tab navigation is coming to #LimboAI💡 in the next release. Finally! 😅

💡 C++ plugin for #GodotEngine with behavior trees & state machines for #GameAI
May 30, 2024 at 12:01 PM
New 💡LimboAI v1.0.2 is released on GitHub (AssetLib pending) 🚀

github.com/limbonaut/li...

💡 C++ plugin for #GodotEngine with behavior trees & state machines for #GameAI

#gamedev #limboai
April 23, 2024 at 2:33 PM
This was a hard one. We figured out the concept very late, there were only 47 hours left of the 72-hour jam. But we crunched like crazy and made it!

And here it is - our Ludum Dare 55 game.

ldjam.com/events/ludum...

#ludumdare55 #ludumdare #gamedev #indiedev
April 16, 2024 at 4:08 PM
The final round of theme voting for Ludum Dare 55 is here. The last chance to make your vote matter and try to make sure that the theme won't suck 😉 😜

And which one speaks the most to you?

ldjam.com/events/ludum...

#gamedev #indiedev #ludumdare #ludumdare55
April 11, 2024 at 1:01 PM
Another edition of Ludum Dare is fast approaching! For those who would like to get into game jamming, this is a great one to start with. Definitely our favorite 😀 :gamedev:.
ldjam.com

And what game jams do you enjoy most and can recommend?

#gamedev #indiedev #ludumdare #ludumdare55
April 10, 2024 at 3:22 PM
How is it that the more you concept something, the crazier things get 😉 ?

#conceptart #gamedev #indiedev #sketch #gameart
April 9, 2024 at 12:39 PM
LimboAI 1.0 RC3 is out now 🚀 bringing us a step closer to the stable release with a number of small fixes and improvements.

github.com/limbonaut/li...

LimboAI: C++ plugin for #GodotEngine 4 with behavior trees and state machines for game AI 🤖💡

#gamedev #indiedev #limboai #gameai
March 13, 2024 at 4:33 PM
LimboAI v1.0 release candidate RC2 is out now, bringing hotfixes and improvements!

Check it out on GitHub: github.com/limbonaut/li...

LimboAI: C++ plugin for #GodotEngine 4 with behavior trees and state machines for game AI 🤖💡

#gameai #limboai #gamedev #indiedev
February 19, 2024 at 6:15 PM
Creating a tutorial for LimboAI.

LimboAI: Open-source C++ plugin for Godot 4 with behavior trees and state machines for game AI 🤖💡
github.com/limbonaut/li...

#godotengine #gameai #gamedev #indiedev #limboai
February 13, 2024 at 9:19 PM
SmartShape2D v3.0.0 is here! 🚀

If you've been in the Godot world for a bit, you've likely come across it. This cool plugin lets you create nicely textured 2D polys. It packs a ton of features!
It's now officially released for Godot 4! 🎉
github.com/SirRamEsq/Sm...
#godotengine #gamedev #smartshape2d
February 2, 2024 at 2:36 PM
Revised the Blackboard system in #LimboAI with behavior trees in mind. Ver. 1.0-dev3 is out now: github.com/limbonaut/li...

LimboAI is a module for Godot 4 offering behavior trees and state machines for crafting game AI 🤖💡
github.com/limbonaut/li...

#godotengine #behaviortrees #gdextension #gameai
February 1, 2024 at 3:39 PM
Working on the potential HUD design for our underwater game. Having a hard time narrowing down the option 🙃. Which one do you think is the best?

#gamedev #indiedev #indiegame #godotengine #cartoon #ui
January 31, 2024 at 3:23 PM
LimboAI v1.0-dev2 is out now, bringing hot-fixes and many improvements! 👨‍💻
github.com/limbonaut/li...

LimboAI is a module for Godot 4 offering behavior trees and state machines for crafting game AI 🤖💡 github.com/limbonaut/li...

#godotengine #godot4 #gdextension #gameai #behaviortrees #limboai
January 22, 2024 at 12:57 PM
Making a cast of characters for the LimboAI demo project. Might be that we're overdoing it just a tiny bit 😉😅

LimboAI is a C++ module for Godot 4 offering behavior trees and state machines for crafting game AI 🤖💡 github.com/limbonaut/li...

#godotengine #gamedev #gameai #limboai #cartoon #gameart
January 18, 2024 at 3:41 PM
🎉 Good news, everyone! 🎉
GDExtension support is coming to LimboAI, and it will be going v1.0 in a few weeks. To celebrate the occasion, we made a pre-release version. If you'd like to help with testing, grab a build here:
github.com/limbonaut/li...

#godotengine #gamedev #behavior-trees #limboai
January 18, 2024 at 1:17 PM
Finished the first iteration of a world map for our underwater game. It's shaping up nicely. Here is a tiny sneak peek :)

#gamedev #indiedev #indiegame #godotengine #cartoon #gameart
January 15, 2024 at 2:05 PM