In Caves of Qud, procgen doesn't create the world, it justifies it through history.
Events are emergent, but the game backfills meaning so the world feels authored.
In Caves of Qud, procgen doesn't create the world, it justifies it through history.
Events are emergent, but the game backfills meaning so the world feels authored.
1) How is procgen going to work in shadowlands?
2) What is it like being a player in the game?
3) how else beyond just being online on the game can I play it?
4) what is an MMORPIMSIM?
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1) How is procgen going to work in shadowlands?
2) What is it like being a player in the game?
3) how else beyond just being online on the game can I play it?
4) what is an MMORPIMSIM?
> _
1) How is procgen going to work in shadowlands?
2) What is it like being a player in the game?
3) how else beyond just being online on the game can I play it?
4) what is an MMORPIMSIM?
> _
the collective internet: gabecube
the collective internet: gabecube