Simone Roberto
@kensroberts.bsky.social
Professional translator.
Proud Italian localizer of Supergiant Games' HADES and HADES II!
Currently translating Image Comics' NIGHTS, THE DEVIANT, and Boom! Studios' I HEART SKULL-CRUSHER.
Past titles: THE CULL, VOX MACHINA ORIGINS, MMPR/TMNT, and more!
Proud Italian localizer of Supergiant Games' HADES and HADES II!
Currently translating Image Comics' NIGHTS, THE DEVIANT, and Boom! Studios' I HEART SKULL-CRUSHER.
Past titles: THE CULL, VOX MACHINA ORIGINS, MMPR/TMNT, and more!
The queues for autographs and sketches were quite long, as expected, and I got to see quite a few drawings take shape for the enjoyment of lucky convention-goers.
November 2, 2025 at 3:56 PM
The queues for autographs and sketches were quite long, as expected, and I got to see quite a few drawings take shape for the enjoyment of lucky convention-goers.
I recently played Neva, which is barely a 4-hour game, and I can't really see how it could've been longer without diluting its intrinsic beauty.
November 1, 2025 at 10:39 PM
I recently played Neva, which is barely a 4-hour game, and I can't really see how it could've been longer without diluting its intrinsic beauty.
Agreed.
I can understand debates about why a game that offers a 10-hour experience and one with hundreds of hours of potential replayability should have similar prices, but some games are simply as long (or short) as it makes sense for their narrative nature and needs.
I can understand debates about why a game that offers a 10-hour experience and one with hundreds of hours of potential replayability should have similar prices, but some games are simply as long (or short) as it makes sense for their narrative nature and needs.
November 1, 2025 at 10:37 PM
Agreed.
I can understand debates about why a game that offers a 10-hour experience and one with hundreds of hours of potential replayability should have similar prices, but some games are simply as long (or short) as it makes sense for their narrative nature and needs.
I can understand debates about why a game that offers a 10-hour experience and one with hundreds of hours of potential replayability should have similar prices, but some games are simply as long (or short) as it makes sense for their narrative nature and needs.
The change was relatively short-lived, but some old-timers still keep expressions such as "I'm not Nembo Kid, you know" alive!
October 30, 2025 at 8:55 PM
The change was relatively short-lived, but some old-timers still keep expressions such as "I'm not Nembo Kid, you know" alive!
This was a very bizarre time in Superman's editorial history in Italy, where the "S" in his chest shield was erased and his name arbitrarily changed ("nembo" being an old-fashioned/scientific word for "nimbus" or "cloud").
October 30, 2025 at 8:55 PM
This was a very bizarre time in Superman's editorial history in Italy, where the "S" in his chest shield was erased and his name arbitrarily changed ("nembo" being an old-fashioned/scientific word for "nimbus" or "cloud").
I'll go out on a limb and say "Pricklypard".
October 23, 2025 at 8:05 PM
I'll go out on a limb and say "Pricklypard".