KDeveloper
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kdeveloper.bsky.social
KDeveloper
@kdeveloper.bsky.social
Indie game dev with 5 years of experience as of writing this

I make games, music. I draw and do a very tiny bit of 3D modeling, animating, sound design, and writing.

I have no finished projects*
*At least not any good ones
Decided to draw fanart for Slay The Princess

#SlayThePrincess
July 10, 2025 at 1:08 PM
womp womp i think im cancelling the game i've been working on for over a year because im not having much fun making it and it doesn't seem too promising or exciting. Currently working on a jam game that seems sorta interesting that i may continue working on post-jam
anyway have art dump
May 24, 2025 at 4:10 PM
haven't done anything game-dev related in a while, nor have i drawn much in a while (been mostly playing around with my new midi keyboard and learning how to play will wood songs on piano) but here's a new pfp for myself
based on a will wood photo
uhh #art ,i suppose
March 12, 2025 at 5:49 PM
haven't drawn anything in a while cuz i've been busy getting my game to be a minimum viable product and toying around with the new midi controller i got for my birthday but here's a bnuuy i drew cuz i felt like it
no background but i felt pretty proud of the shading on this one
January 24, 2025 at 12:26 PM
this is where i am mentally
January 24, 2025 at 11:38 AM
Was doing something, accidentally broke a certain particle effect
... and in doing so made it 100 times cooler
here's a video of me just playing with it (timeline shown via redos and undos)

mild epilepsy warning?
#godot #indiedev #gamedev
January 19, 2025 at 2:16 PM
Sorry for not posting in a while, i took a break that has overstayed its welcome
Here's the finished version of the shop for my game!
Also apologies for the low framerate, my CPU fan is on life support so it overheats a lot and starts chuggin'
#godot #indiedev #gamedev #indiegame
January 18, 2025 at 5:26 PM
soooo i just hit 500 followers somehow (big shoutouts to @alchemistsjournal.bsky.social's gamedev starter pack)
I'll short playable demo for Dungeometry ready soon, but for now, have this sneak peek of the first boss of the game
Meet Hexabone
Boss theme in replies
#gamedev #Godot #indiedev
December 10, 2024 at 1:01 PM
guh its been a long time lol but i did eventually finish it..... though i am now realizing i drew something more of a robe and not really a dress.......
December 6, 2024 at 6:28 PM
share four games that influenced your current game project!
#gamedev #indiedev #godot

cough cough i dont actually like geometry *that* much, and while i do like EtG and Hades i haven't actually played them a whole lot, but these still have influenced my game a considerable amount
December 6, 2024 at 2:20 PM
Since its apparently been a year (and 2 months) since i've started my current main project, here, i'll do this old trend

how it started vs how it's going
#gamedev #godot #indiedev
December 2, 2024 at 4:16 PM
(3/?🧵)
More Frost Mod - a mod for Wildfrost!
Wildfrost is a cool roguelike deckbuilder that's super polished but severely underrated
This mod aims to provide a vanilla-like experience

Mod link: steamcommunity.com/sharedfiles/...

(bunnight is mostly traced from scrapped art by @gaziter.bsky.social)
December 1, 2024 at 8:25 AM
(2/?🧵)
Currently untitled - a roguelike tower-defense!
Thought i'd make a game like that cuz i've not heard of that combo of genres a lot
No gameplay footage yet (cuz everything uses placeholder assets lol), but here's a character portrait for one of the playable characters
December 1, 2024 at 8:19 AM
(1/? 🧵) (main project)
Dungeometry - a geometry/math-based dungeon-crawler roguelike
really this is just EtGungeon except instead of guns its shapes and stuff
featuring items like "theta", "fire" (its a shape trust me), "vampire number" (yes that's a real thing) and more!
sorry for 720p!
#Godot
December 1, 2024 at 8:16 AM
well i just got followed by 200+ new people because of a starter pack so i guess ill introduce myself again
hi, im kdev, a self-taught solo indie dev
i do coding, art, music, mods, sometimes covers
dabble a bit in 3D modelling, animation, tech art, writing, sound design

🧵about my current projects:
December 1, 2024 at 8:12 AM
Post the first screen/footage of your game

KDeveloper - Dungeometry - October 23 2023 (development started Sept 2 2023)

this isn't technically the first footage i have but its the first gameplay footage and there's only one video before it which was proc room generation testing
#gamedev #Godot
November 29, 2024 at 11:12 AM
i have a feeling these are bot accounts (or at least 2 of them are i think)
November 29, 2024 at 11:02 AM
him
November 26, 2024 at 4:56 PM
THE BOY HAS BEEN UN-LOBOTOMIZED, WE SHALL CHEER
(i fixed my procedural room generation finally)
(kinda hard to see since this is one (or technically two?) attempt, but trust me it works now)
(it resets every 2 seconds if a dungeon wasn't generated yet btw as a failsafe)
#gamedev #indiedev #godot
November 21, 2024 at 4:58 PM
biblically accurate square

(funny bug with my tutorial level in my #indiegame that happened as i was changing some stuff)
#godot #gamedev
November 20, 2024 at 2:42 PM
I'm still quite new to drawing, but here's my most popular drawing from Twitter. It's a drawing of my friend's (at the time) new OC in a jojo pose because i felt like doing it.
November 18, 2024 at 12:12 PM
here's the fanart in question since i never posted it on bluesky
labeled as graphic media for minor cartoon gore/blood/something and because it is a spoiler for the game's ending
November 18, 2024 at 12:06 PM
drew a new pfp for myself
yes, this is a reference
November 16, 2024 at 4:04 PM
Added sounds and stuff to my game's main menu
#godot #uidesign
November 15, 2024 at 4:30 PM
nah you just gotta not think of how to one-up yourself and then you will magically one-up yourself

jokes aside though you're probs in the artist low of this graph where you're actually getting better but it seems like you're getting worse cuz your ability to criticize yourself is getting better
November 12, 2024 at 3:08 PM