Kainik
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Kainik
@kainik.com
TF Artist & Game Designer
18+ Only.
25, He/She/It
Banner by @lupexhex.bsky.social
https://www.patreon.com/Kainik
https://linktr.ee/kai.nik
TF Game Jam 2025 - Submission Devlog: Day 28

I'm crunching so hard right now man...
2 days to go ._.

#Gamedev
November 29, 2025 at 5:15 PM
Ever have one of *those* days?

Yeah… time to go home, turn back into a dragon, and RELAX!!!

November Patreon Sketch for @thebaseballfur.bsky.social :3

#TF #TFSky #Transfur #Transformation #Nightfury #Lightfury #HTTYD
November 29, 2025 at 12:27 AM
Imagine sleeping so deeply that you wake up as a fluffy windragon~

Ugh yes please

November Patreon Sketch for @sindrake.bsky.social :3

#TF #TFSky #Transfur #Transformation
November 28, 2025 at 11:02 AM
TF Game Jam 2025 - Submission Devlog: Day 26

Made TONS of progress today!! The game has MUSIC NOW >:D

It's being composed by BEPIS! (a fellow kobold~) Check 'em out on FA: www.furaffinity.net/user/wowthis...

More surprise guests to come as the final few days of development close in~

#Gamedev
November 27, 2025 at 2:59 PM
Hey, at least that strength makes up for all the thoughts you’re not gonna have anymore <3

That battle axe wasn’t made for thinking, it was made for smashing!!

November Patreon Sketch for Monobear!

#TF #TFSky #Transformation #TFEveryday #Transfur
November 26, 2025 at 10:51 PM
TF Game Jam 2025 - Submission Devlog: Day 24

Didn't do any programming today, but did do direction! :3 Things are coming along very nicely~

#Gamedev
November 25, 2025 at 4:04 PM
Heyy, that's the jacket that purple lizard from Palworld wears, isn't it?

Leezpunk or something?

November Patreon Sketch for Aura!

#TF #Transformation #TFTuesday #TFEveryday #Transfur #Palworld
November 25, 2025 at 2:45 AM
TF Game Jam 2025 - Submission Devlog: Day 23

It's all coming together ;P

Shack detection is buggy dw about it lol

#GameDev
November 24, 2025 at 12:36 PM
TF Game Jam 2025 - Submission Devlog: Day 22

Poor health bar! D:
November 23, 2025 at 1:46 PM
TF Game Jam 2025 - Submission Devlog: Day 20

Mana bars are in :)
November 20, 2025 at 2:18 PM
TF Game Jam 2025 - Submission Devlog: Day 19

I was watching a Godot tutorial today. It was good! But it ended in an AI-generated anime woman speaking the outro.

The creator defended this in the comments. They would continue to use AI art.

Fuck me. I hate this shit...

Anyway I made this

#Gamedev
November 19, 2025 at 1:52 PM
TF Game Jam 2025 - Submission Devlog: Day 18

YES!!! YEEEEESSS!!!!
MAKE MORE KOBOLDS!!! MORE!!! MOOOOREEEE!!!!

FINALLY, after almost 3 WEEKS, the main fun of the game is complete. Man, it's satisfying to see the kobolds spread >:)

Time to make it into a game <3
November 18, 2025 at 1:40 PM
Just more dragon to go around :P

November Patreon Sketch for @engygs.bsky.social :)

CW: Hyper

#TF #TFSky #Transformation #Transfur #TFTuesday
November 18, 2025 at 3:49 AM
Little gift art I did for @arcaxon.com's subathon reaching 100 subs!!!

Thanks for makin' such fun memes hehehe~

The subathon is still going RIGHT NOW btw over on:
www.twitch.tv/arcaxon
November 17, 2025 at 2:25 AM
SICK TRICK, DAWG!!!
S- sorry, I meant... dog?!

November Patreon Sketch for @timtamtf.bsky.social :D

#TF #TFSky #Transformation #Transfur #TFEveryday
November 16, 2025 at 3:53 PM
TF Game Jam 2025 - Submission Devlog: Day 16

Pathfinding polish today! I fixed a bug where kobolds would sometimes go towards the world origin for no reason too...

All of the attack code is written but it's super buggy rn so even though attacks are attempted none of them seem to work :v

#Gamedev
November 16, 2025 at 3:45 PM
Okay! Okay, it was just a little TNT! No more messing around for us... just... j... huh...? nhh... auh... b- blub~

Collab with @mkiiiconvertible.bsky.social :D

Mk.III also built the background ^^
Thanks for making this with me! It was super fun :3

#TF #TFSky #Transformation #Transfur #Minecraft
November 16, 2025 at 7:22 AM
TF Game Jam 2025 - Submission Devlog: Day 15

Kobolds are smarter now. I want them to perform a little more flanking and check for other kobolds that are targeted onto the same human as them, but I might keep pathfinding scope here for now lol

Gotta move onto more gameplay stuff :v

#Gamedev
November 15, 2025 at 4:32 PM
November Patreon Sketch for @stormysharki.bsky.social :D
Hey, he asked to be another flygon for the Pokemines~

Of course I wouldn't hesitate to oblige ;P

#TF #TFSky #Transfur #Transformation #Paws
November 14, 2025 at 4:29 PM
TF Game Jam 2025 - Submission Devlog: Day 14

Got kobolds running around after humans! >:)
Took a lot of time trying to figure out Godot's processing patterns.

If a function is called every frame, it seems to not process? I'm not sure why that's happening but eh, I'll figure it out.

#GameDev
November 14, 2025 at 4:23 PM
Thoughts getting a little... simple?
Legs getting a little... slow?
I wonder how you'll feel in a second,
when you completely let go~

November Patreon Sketch for @thatislebeav.bsky.social!
Thanks for prompting another unique TF! :D Loved drawing this li'l guy~

#TF #TFSky #Transfur #Transformation
November 14, 2025 at 2:39 AM
ART TRAAAIN!!! Thank you so much Lenora!! I love your work :3

I'm yet another furry TF artist, started on drawing lizards, now drawing kinda anything! ;P

Share 4 pieces! Tag 4 artists! GO!

@gij.ink
@lightry-i.bsky.social
@lupexhex.bsky.social
@verrugruby.bsky.social
November 14, 2025 at 2:30 AM
TF Game Jam 2025 - Submission Devlog: Day 12:

Okay, so I DID spend another day working on the NPC AI, BUT it's at the point now where I find it super mesmerizing to watch them all sort into their attack positions.

NOW I'll throw some chaos into the mix by moving the kobolds ;)

#Gamedev
November 12, 2025 at 2:09 PM
TF Game Jam 2025 - Submission Devlog: Day 11

It may not look too different to yesterday but I have a much smarter algorithm for determining flank position for these NPCs now.

It's still pretty basic but it's enough for this jam I think.

I think tomorrow it's time to start moving kobolds

#Gamedev
November 11, 2025 at 2:46 PM
TF Game Jam 2025 - Submission Devlog: Day 10

Spent a whole heap of time today just trying to process how this behaviour system is all going to slot together.

I feel like I'm building a very complex engine, and a lack of focus could really mess me up down the line.

Slow and steady...

#Gamedev
November 10, 2025 at 2:55 PM