Just a Null Pointer
justanullpointr.bsky.social
Just a Null Pointer
@justanullpointr.bsky.social
Blender 3D artist and occasional programmer/gamedev
Pinned
Here's my submission for the Chasm's Call challenge

I learned a lot making this one. Took so many attempts to get the rigid body sim to look right. Bake, tweak settings, rebake, repeat.

Pretty happy with how it came out. Top 100? Probably not. Better than my boss fight entry? Definitely.

#b3d
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Oneuli Jin: @jinxiv.bsky.social

Fighting Style: Traditional Martial Arts

#b3d #3danimation
August 29, 2025 at 12:31 AM
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Yharnam pest control
March 31, 2025 at 10:26 PM
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It's official! Ketchup Entertainment has purchased the worldwide rights for COYOTE VS. ACME from Warner Bros., and will distribute the film in theaters.
March 31, 2025 at 2:20 PM
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Still needs the UI, but hooked up the camera logic to transition from the start menu / little safe play area to the level itself. 🎥🅰️➡️🅱️

#lowpoly #indiegame #indiegamedev #gamedev #godot
March 18, 2025 at 1:23 AM
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#portfolioday
Here's some of my drawings:
July 9, 2024 at 7:09 PM
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I get more confused about what this game is with every post, but I know I like it.
March 12, 2025 at 7:45 PM
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Tiny Chess Roguelike

#gamedev #indiegame
March 10, 2025 at 5:00 PM
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Tomb insurance providers are SHAKING rn! 😱

🫙 Smash our wishlist jar: store.steampowered.com/app/1817030/...

#indiegame #gaming
March 11, 2025 at 11:30 AM
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Here's my submission for the Chasm's Call challenge

I learned a lot making this one. Took so many attempts to get the rigid body sim to look right. Bake, tweak settings, rebake, repeat.

Pretty happy with how it came out. Top 100? Probably not. Better than my boss fight entry? Definitely.

#b3d
March 9, 2025 at 9:52 PM
Reposted by Just a Null Pointer
Made a Blender Geometry Node graph to make some procedural low-poly drums. No way I was doing all that by hand! 🤣
#b3d
March 9, 2025 at 2:21 AM
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Making a run on a Gunship. In groups, their overlapping firing arcs make them especially dangerous!

Wishlist Alliance Peacefighter here:
store.steampowered.com/app/3538210/...

#screenshotsaturday #gamedev #madewithunity
March 8, 2025 at 9:05 AM
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Magic funcard commission for a friend, showcasing his dnd character !

It was a really cool piece to work on and I tried to push the composition !

#art #commissionwork #dnd
March 5, 2025 at 8:20 PM
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Post an old #illustration you still like!

From 2020 - I still really love the sense of scale i captured in this one

#art #criticalrole
March 5, 2025 at 10:32 PM
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sketching out a little roguelike UI with my textmode font

#7drl #screenshotsaturday #indiedev
March 1, 2025 at 3:57 PM
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March 2, 2025 at 11:41 PM
Cleaned up the animation some, added textures. Just need to add fx and this shot should be good to go.

Let's hope my computer likes processing rigid body physics, because that's what it's going to be doing a lot of next.
February 28, 2025 at 10:59 PM
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Another Anby Blender animation. This one was a lot of fun to work on!

#animation #zzz #b3d
February 28, 2025 at 5:02 PM
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clearance checks. we're close.
February 23, 2025 at 11:15 AM
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Lowpoly Demon - 2050 tris.
#Mafubash #Lowpoly #3D #Art
February 23, 2025 at 1:50 AM
Furnace tracker looks really cool. This is a great showcase of its potential 🎶🎶
February 23, 2025 at 11:32 AM
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Animation practice 97
February 17, 2025 at 3:57 AM
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Found them!
Vex’halia and Keyleth. My very first 3d #CritcalRoleFanart
I think 2015 and 2016 respectively.
(Model of Vex was one of the reasons I got my first job in the industry too 💜)
February 14, 2025 at 5:28 AM
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#gamedev #proceduralgeneration #indiedev

here are some updates on the weather system.

Elevation and climate zones should be intuitive, the arrows are major wind directions mostly copied from wikipedia, the coloring in the picture with the arrows is "wet air to […]

[Original post on noc.social]
February 14, 2025 at 11:20 AM
Been working on the pwnisher Chasm's Call challenge.

Trying to crack the ground with the booleans and geonodes is not going easily for me.

Might need to use animated displacement mapping instead for this effect.
February 13, 2025 at 10:31 PM