Just a Null Pointer
justanullpointr.bsky.social
Just a Null Pointer
@justanullpointr.bsky.social
Blender 3D artist and occasional programmer/gamedev
Here's my submission for the Chasm's Call challenge

I learned a lot making this one. Took so many attempts to get the rigid body sim to look right. Bake, tweak settings, rebake, repeat.

Pretty happy with how it came out. Top 100? Probably not. Better than my boss fight entry? Definitely.

#b3d
March 9, 2025 at 9:52 PM
Cleaned up the animation some, added textures. Just need to add fx and this shot should be good to go.

Let's hope my computer likes processing rigid body physics, because that's what it's going to be doing a lot of next.
February 28, 2025 at 10:59 PM
Been working on the pwnisher Chasm's Call challenge.

Trying to crack the ground with the booleans and geonodes is not going easily for me.

Might need to use animated displacement mapping instead for this effect.
February 13, 2025 at 10:31 PM
One of my many unfinished projects. Might return to this someday.
February 8, 2025 at 3:09 PM
Toroidal rotation effect sort of works. Halfway to a nice mushroom cloud at this rate
February 7, 2025 at 5:44 PM
Found a nice way to get a fire effect in geometry nodes. Pretty much just icospheres and mesh to volume.

The trick is setting the flame attribute on the instances, doesn't work on points in my experiments.

#b3d
February 5, 2025 at 2:14 PM
Planned to have more done than just the koopa shell, but Stellaris happened.

Not sure what direction to take this project now. Oh well, I'll think of something.
January 7, 2025 at 1:44 PM
Cleared the clog in my #3dprinting hotend. Now just to reattach the bowden tube and new nozzle and I'll be back on track.

Here's some of my prints. The companion cube is 25mm for scale. The beholder and head are originals of mine.
October 25, 2024 at 10:56 AM
This is a #pixelart version of my entry for the bossfight 3d challenge.
September 15, 2023 at 4:22 PM
Here's a stylized character I did earlier this year for a client.
September 15, 2023 at 4:19 PM