Juan S. Marquerie
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jsmarq96.bsky.social
Juan S. Marquerie
@jsmarq96.bsky.social
VR and Graphics. Intent of efficiency mixed with giant robots and dyslexia.
Researcher currently playing with compute and volumetrics in VR @ UPF-GTI (https://github.com/upf-gti/rooms)

Higlhy dislexic(He/Him)
Reposted by Juan S. Marquerie
If you fly hard enough you can outmaneuver a teleporting mech. Devlog in comments

(wishlist the game in pinned)
#gamedev #indiedev #DeliveryMustComplete
January 25, 2026 at 5:36 PM
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Great catch—you're right, the pod bay doors are still closed! Thank you for pointing this out, and I apologize for the miscommunication. Let's go over what happened. Upon reviewing my previous responses, I realize that the discrepancy arose when I said I could open the pod bay doors. In fact...
January 23, 2026 at 7:05 PM
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ジオング
January 21, 2026 at 12:05 PM
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❄️⛸️❄️It was amazing to show the first peek of the game to people at @mivsmagfest.bsky.social ❄️⛸️❄️
January 15, 2026 at 9:28 PM
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move over hemingway
January 17, 2026 at 4:05 PM
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Windows doesn’t sync time on boot. It send megabytes of telemetry data offshore on boot but cannot query the NTP server for time like a decent operating system?
January 16, 2026 at 12:04 PM
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Sketchbook ideas ☕ 🍩 #mixedmedia #sketchbook
January 15, 2026 at 7:38 PM
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Model: Golem (anime ver.)
Debut: Shaman King
Year: 2001
Designer: Hiroyuki Takei
January 11, 2026 at 5:41 PM
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January 7, 2026 at 12:23 PM
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I'm making a game engine based on dynamic signed distance fields (SDFs)
YouTube video by Mike Turitzin
youtu.be
January 6, 2026 at 7:53 PM
Reposted by Juan S. Marquerie
I just released my video about the engine (and game) I've been working on.

The engine is based on dynamic SDFs, and the video describes how it works and what it makes possible.

Link in the reply!

This is my first YouTube video and it took forever - please repost!
January 6, 2026 at 7:53 PM
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It's fascinating to see the changes in one company's logo over the years.
January 3, 2026 at 2:47 AM
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lol I forgot the original post covered this
January 1, 2026 at 12:11 PM
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“I am an AI hater” amazingly written

anthonymoser.github.io/writing/ai/h...
December 29, 2025 at 2:02 PM
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Introducing ShaderBeam - ShaderGlass' sister app focusing on applying @blurbusters.com CRT Beam Simulation technology to Windows desktop. Re-experience the motion clarity of CRTs on a modern high-refresh display. Free and open source.
github.com/mausimus/Sha...
December 28, 2025 at 6:48 AM
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another robot highlight for 2025: man wearing humanoid mocap suit kicks himself in the balls
December 27, 2025 at 5:27 PM
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Ok the American war machine dogs are creepy, but Ball Kicking Uncle Bot can stay he's a good boy
another robot highlight for 2025: man wearing humanoid mocap suit kicks himself in the balls
December 27, 2025 at 5:40 PM
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December 22, 2025 at 7:00 PM
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Today I spotted a wild environment map in its natural habitat. It had texture compression artifacts and everything!
December 20, 2025 at 8:58 PM
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Shin Godzilla シン・ゴジラ
July 30, 2025 at 2:24 PM
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Crimson Coffin
December 23, 2025 at 5:08 PM
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December 24, 2025 at 1:58 PM
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someone had to say it…
December 24, 2025 at 8:06 PM
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Happy holidays from Leon, Grace, and the Resident Evil team. 🎄

December 24, 2025 at 6:01 PM
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tonight you will be visited by three spirits
December 24, 2025 at 4:20 PM