Looking for work.
Previously at Avalanche Studios.
Portfolio: https://www.artstation.com/jomperr
www.patreon.com/posts/early-...
PMG has now seen some of the messages which contributed to this decision being made.
www.youtube.com/watch?v=8TvW...
PMG has now seen some of the messages which contributed to this decision being made.
www.youtube.com/watch?v=8TvW...
Good work by (I guess?) cis folks.
Good work by (I guess?) cis folks.
youtu.be/60p4GF9UkWc
youtu.be/60p4GF9UkWc
Good day to revisit Valve's 25th Anniversary celebration content, and @lambdageneration.com 's fun little browser-based Half-life adventure game
hl25.lambdageneration.com
www.half-life.com/en/halflife/...
Good day to revisit Valve's 25th Anniversary celebration content, and @lambdageneration.com 's fun little browser-based Half-life adventure game
hl25.lambdageneration.com
www.half-life.com/en/halflife/...
WATCH: youtu.be/EQnXp0koywc
WATCH: youtu.be/EQnXp0koywc
Happy 21 year anniversary Half-Life 2 ❤️
Happy 21 year anniversary Half-Life 2 ❤️
The Making of Disco Elysium - Part One: Foundations (38 mins)
www.patreon.com/posts/early-...
Our full 5-part series starts going public on November 24th. Early Access Patrons get episodes a week early.
The bevel shader can be used with creases too! You can get all the advantages of high poly subdiv without needing to use support loops and still use the bevel shader in one time-saving package. Let's hammer out the details with @marmoset3d.bsky.social Toolbag
The bevel shader can be used with creases too! You can get all the advantages of high poly subdiv without needing to use support loops and still use the bevel shader in one time-saving package. Let's hammer out the details with @marmoset3d.bsky.social Toolbag