John Passfield
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johnpassfield.bsky.social
John Passfield
@johnpassfield.bsky.social
Made Halloween Harry and Flight of the Amazon Queen. Co-created TY the Tasmanian Tiger. I’m making a new Halloween Harry game in Godot with @petemullinsart.bsky.social #gamedev
Wishlist here: https://store.steampowered.com/app/3040430/Halloween_Harry/
Halloween 1993 saw the release of the original Halloween Harry. Here's a local TV show review from 32 years ago :-) We have a new Harry game in the works that you can Wishlist now on Steam! #IndieGameDev #PCGames #Halloween #GameDev
store.steampowered.com/app/3040430/...
October 31, 2025 at 3:36 PM
On Halloween 32 years ago (1993) Halloween Harry was released and featured on the local news!
And a new Harry game is coming to Steam. Make it your #Halloween Wishlist :-)
store.steampowered.com/app/3040430/...
October 30, 2025 at 10:39 PM
I discuss our different experiments for making sure Harry is always visible when he walks behind a wall.
#IndieDev #IndieGames #DevLog #GameDevBlog #GodotEngine
store.steampowered.com/app/3040430/...
October 7, 2025 at 3:36 PM
Not all Zombies dress the same in Halloween Harry. I discuss our random textures for enemies.
#IndieDev #IndieGames #DevLog #GameDevBlog #GodotEngine
store.steampowered.com/app/3040430/...
October 6, 2025 at 3:36 PM
It's time for another Halloween Harry dev log. This time I talk about making a sewer level.
#IndieDev #IndieGames #DevLog #GameDevBlog #GodotEngine
store.steampowered.com/app/3040430/...
October 4, 2025 at 6:35 AM
We're making Halloween Harry in Godot. I discuss why we chose this engine. #IndieDev #IndieGames #DevLog #GameDevBlog #GodotEngine
store.steampowered.com/app/3040430/...
August 20, 2025 at 8:36 AM
My first game, Chilly Willy, was published in 1984 - the same year as King's Quest, Karetaka, Boulderdash, Lode Runner, Marble Madness, Knight Lore, Sabre Wulf and Jet Set Willy! #IndieDev #IndieGames #GameDev #DevLog
August 16, 2025 at 10:45 PM
The first Halloween Harry game came out in 1985 on the Australian made Microbee computer. #GodotEngine #IndieDev #IndieGames #DevLog
store.steampowered.com/app/3040430/...
August 15, 2025 at 10:05 PM
Going to share more WIP videos for Halloween Harry as we start building out the game levels #IndieGameDev #gamedev #DevLife
August 3, 2025 at 1:51 PM
The original Halloween Harry flamethrower is back in the game! You can only walk while using it but it packs a punch.
Wishlist now: store.steampowered.com/app/3040430/...
#screenshotsaturday #GameDev #IndieDev #IndieGames #GodotEngine
June 29, 2025 at 7:39 AM
My 13th Apple Watch app/game, Robo Attack for Apple Watch, came out on Friday the 13th! If you have an Apple Watch (or iPhone) and love retro arcade games then check it out! #IndieDev #AppleWatch #IndieGames
apps.apple.com/us/app/robo-...
June 14, 2025 at 3:36 PM
Robo Attack for Apple Watch is dropping this Friday for just 99c! You can preorder now (it also works on iPhone) #GameDev #IndieDev #IndieGames #IndieDev
apps.apple.com/us/app/robo-...
June 3, 2025 at 5:31 PM
New Halloween Harry sliding doors are in! These animate with moving parts for a satisfying open and close.

Wishlist now: store.steampowered.com/app/3040430/...

#GameDev #IndieDev #IndieGames #IndieDev #buildinpublic #GodotEngine
March 12, 2025 at 5:01 PM
I'm prototyping retracting platforms using a CSGBox3D. The current level I'm blocking out has a lot of vertical space so the goal is to make climbing walls interesting.

Wishlist: https://buff.ly/4gFOjZU

#GameDev #IndieDev #Godot #GodotEngine #IndieGames #IndieDev #buildinpublic
February 17, 2025 at 6:10 PM