Joe Vick
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joevickanimation.bsky.social
Joe Vick
@joevickanimation.bsky.social
Formerly @Robot_Cowboy
I still make fight scenes

https://m.youtube.com/@JoeVickAnimated
And some more shots I animated for Dante vs Clive #DeathBattle
November 10, 2025 at 3:31 AM
I am very fortunate to have been able to contribute to the most recent Death Battle. Thank you to everyone who worked on this project, and gave me some shots I am very proud of
November 9, 2025 at 8:06 PM
Happy Kirby Air Riders day today. Happy to show an update on a little Kirby project of my own. Stick around, I hope to share something worth getting excited about
#kirby #kirbyairriders #animation
August 19, 2025 at 2:40 PM
Here’s something I made for @portfolioday.bsky.social a few years back for the other place. I think it’s still fun, but I hope I can get something updated for the not too distant future
April 9, 2025 at 1:41 PM
Heres to whats coming next
November 30, 2024 at 12:39 AM
We've reached the end of the videos I prepared, and at the end of any project is the question of what comes next. I've got a few things in the works, and my plan is to share some pieces as they are presentable. In the meantime, thank you for watching, and I look forward to what comes next
November 29, 2024 at 5:50 PM
Happy American thanksgiving Y'all. Have a cooked spicy chicken
November 28, 2024 at 4:53 PM
It's important to remember that you are constantly in a state of learning. Looking back at a section like this, I see things that I would clean up now, but it was a step I needed to take to get where I am. While my standard has gotten more strict , I am proud that pieces like this are still fun
November 27, 2024 at 5:43 PM
Fun little tidbit, I generally try to focus my action in the center of the frame, and if I need to have action travel across the frame, I try to bring it through the center. Its worked pretty well for readability and feeling the action in the past
November 26, 2024 at 5:37 PM
I'll sometimes make a proof of concept sequence when working on a fight. This was the first sequence that was animated/rendered for this fight, and it is a contender for my favorite piece I've ever animated
November 25, 2024 at 7:30 PM
I like imbalanced fights. There is a tendency for fights to try to find equilibrium, but an element of satisfying fights is changing the fight state. Intentionally playing with this balance, making a back and forth, can add to compelling fight narrative
November 24, 2024 at 6:43 PM
Orbit shot!!!!
November 23, 2024 at 3:45 PM
Got a question for ya. If I were to do another pokemon fight, who would you want to see in it?
November 22, 2024 at 9:38 PM
I've had a few over the years, but I think Nidoking hits the sweet spot
November 22, 2024 at 4:42 AM
Gravity tornado!
November 21, 2024 at 4:56 PM
Making up the distance
November 20, 2024 at 2:26 PM
He tried
November 19, 2024 at 5:21 PM
I like Nidoking :)
November 18, 2024 at 8:58 PM
Teamwork makes the dream work
November 17, 2024 at 9:32 PM
And then they fight
#Pokemon
November 16, 2024 at 9:14 PM
Tactical suplex
November 15, 2024 at 5:11 PM
This pokemon fight is by far the longest single fight I've done, and a lot of it was experimental. Learned a lot from this one
November 14, 2024 at 4:30 PM
Keep away
November 13, 2024 at 6:17 PM
Is it too much to ask for butterfree to be meta in the games? They deserve it
November 12, 2024 at 4:10 PM