Jasper Stocker
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jasperstocker.com
Jasper Stocker
@jasperstocker.com
Procedurally Generated Developer
PlayStation One Obsessive
Occasional Mini Painter
Player of Bass Guitars
Edinburgh, Scotland

https://www.jasperstocker.com/
Looking forward to our gig on Friday 😎🤘 been calling it part of the "won't someone think of the children" tour...
Hey #Edinburgh folk - my band are putting on a charity gig at the Voodoo Rooms next month. If you're into some classic hard rock, we've got you covered! Friday 21st November
November 19, 2025 at 10:08 AM
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For reasons I needed to watch Its a Wonderful Life again last night.

Will do a thread closer to Christmas about it, but next time you watch it, remember this:

Both Capra and Stewart had just come back from WW2. Consider every directing, script and acting decision with that context in mind.
November 18, 2025 at 10:37 AM
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Rebecca Heineman's last message was for people to look up her departed partner, Jennell Jaquays.

Jaquays was so influent to tabletop RPGs that "Jaquaysing" became a verb for designing complex, non-linear dungeons.

@nickoten.bsky.social wrote a great article on her:
pathikablog.com/2025/04/26/h...
How Jennell Jaquays Evolved Dungeon Design, Part 1: Pre-Jaquays Dungeons
(This is a slightly cleaned up version of my two Bluesky threads on Jennell Jaquays, preserved in a hopefully easier to read format. Thank Amanda P for reminding me that having these things stored …
pathikablog.com
November 18, 2025 at 12:19 AM
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As an example of the sort of stuff on there, one of the articles is a short writeup of a prototype I mentioned on bluesky a year or so back. An approach to generating a top down city map.

www.nullpointer.co.uk/generating-c...
Generating City Maps
This post explains how I coded a city map generator for a…
www.nullpointer.co.uk
October 13, 2025 at 8:44 AM
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My trailblazing game industry bad-ass friend Rebecca Heineman has passed away.

Fuck cancer.

Friends, let’s not forget her: en.wikipedia.org/wiki/Rebecca...
Rebecca Heineman - Wikipedia
en.wikipedia.org
November 17, 2025 at 9:52 PM
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😂
November 17, 2025 at 12:31 PM
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November 17, 2025 at 9:08 AM
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Tonight I’m re watching the move Contact and if you not seen it or giving it time you realy should it’s got some of the most wonderful transition shots and the films is just full of them constantly and some fantastic locations for filming.
Film Contact 1997 - Brilliant Tricky Mirror Shot Explained
YouTube video by Alex S
youtu.be
November 14, 2025 at 8:39 PM
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And one more last paper: presenting Pixie, a Unity plugin that generalises my approach to procedurally generating game mechanics, so it can work on games it’s never seen before (including yours, maybe!). Open access and paper coming soon 🙂
Next up we have Mike Cook's @mtrc.bsky.social Pixie system which is a Unity plugin that can do mechanic generation in games that real people have actually made! Very cool, and related closely to the last DC in topic!
November 13, 2025 at 8:50 PM
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Hey so, today is my last day at Crystal Dynamics apparently. I joined the company in 2018 to work on Marvel's Avengers and it's been the longest (and best) job I've ever had. It now means I'm looking for work, so if you know of any senior writer/narrative designer positions please send them my way.
November 13, 2025 at 6:39 PM
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Great piece by Zadie Smith. When the right talks about classics or "Western" culture, these works are only important to the extent that it demonstrates their superiority, they have no interest in art in and of itself beyond that www.theguardian.com/commentisfre...
November 12, 2025 at 2:29 PM
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At risk of flogging a dead horse: this whole letter is a reminder that the creative process is an end in and of itself, and vital to self-actualisation. You can’t experience BECOMING, as he puts it, by outsourcing it to ChatGPT.
In 2006 a high school English teacher asked students to write to a famous author & ask for advice.

KURT VONNEGUT - born 103yrs ago today - was the only one to respond.

His reply was a doozy.
November 11, 2025 at 10:44 AM
@uk-resistant.bsky.social have you seen this?
Really nice test of a low poly Ridge Racer running in full 3D on the GBA. From Gustavo Valiente's RR project: gvaliente.itch.io/rr-project
November 10, 2025 at 11:09 PM
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🫡🫡🫡🫡
November 9, 2025 at 5:25 PM
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Who made this and why are you choosing nerd violence? ✍️ I mean, it is true, but still.
November 9, 2025 at 6:41 PM
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40 years ago we’d have congressional hearings falsely accusing metal bands of putting backwards messages in their songs that told kids to kill themselves & now we have a planet-killing chatbot that’s all like “bet you won’t commit suicide chickenshit bitch” & the government is like here’s $5 billion
November 8, 2025 at 4:23 AM
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November 7, 2025 at 3:48 PM
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Lovely introduction to game design, distilling decades of thinking by Raph and many others.

I can't wait to discuss it in my classes.
November 8, 2025 at 3:25 PM
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“Just one week before, the Union had reached ~200 members taking us over the 10% threshold required to seek recognition and begin engaging in collective bargaining.”
November 7, 2025 at 8:48 AM
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In this splendid photo from Valerio Minato three wonders were captured in a single shot:

- the Basilica of Superga, located near Turin (Italy)
- the Monviso, the highest mountain of the Cottian Alps
- the setting Moon, captured in a crescent phase

➡️ apod.nasa.gov/apod/ap23122...

🔭 🧪 #sciart

1/2
November 6, 2025 at 2:10 PM
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made a car. learned a lot ! mostly some bad practises that i know how to fix next time i model anything lol

next step: model race queen ascari >:3
November 5, 2025 at 9:03 PM
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What's this? ovo)

VR Games Showcase is back next Thursday, Nov. 13! Be sure to tune in for a ✨ brand new ✨ penguin-y trailer!

See you there, noot noot! 🐧

#indiegames #vr #cozygames
November 4, 2025 at 6:35 PM
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I've been digging through older works to see if I have anything presentable that mighty be useful to others. I did make some textures for various add-on maps for Quake 3 and some of them are nice enough that people working on retro-styled stuff might find them helpful. So these will be forthcoming.
October 16, 2025 at 8:24 PM