#leveldesign #gamedev
#leveldesign #gamedev
After looking into 1800s surgical theatres, I found the perfect inspiration for weird classroom shapes!
After looking into 1800s surgical theatres, I found the perfect inspiration for weird classroom shapes!
"Animating" doors are more typical, but I think having to push the door to open slowly can add more suspense to moment to moment gameplay. Whether you're entering a dark room or running away, it definitely does that
"Animating" doors are more typical, but I think having to push the door to open slowly can add more suspense to moment to moment gameplay. Whether you're entering a dark room or running away, it definitely does that