If you happen to attend #GPC2025 next month, feel free to say hello!
If you happen to attend #GPC2025 next month, feel free to say hello!
Thank you to the awesome people at Machine Games and id Software!
Thank you to the awesome people at Machine Games and id Software!
All Real-Time, in Engine, >= 60hz #idTech8 ( note: spoilers )
beth.games/466tZ0s
All Real-Time, in Engine, >= 60hz #idTech8 ( note: spoilers )
advances.realtimerendering.com/s2025/index....
advances.realtimerendering.com/s2025/index....
advances.realtimerendering.com/s2025/index....
advances.realtimerendering.com/s2025/index....
are now online
advances.realtimerendering.com/s2025/index....
are now online
advances.realtimerendering.com/s2025/index....
are now online
advances.realtimerendering.com/s2025/index....
graphicsprogrammingconference.com
graphicsprogrammingconference.com
Done with my “Fast as Hell: idTech8 Global Illumination” talk.
Slides will be up at the course page very soon.
Done with my “Fast as Hell: idTech8 Global Illumination” talk.
Slides will be up at the course page very soon.
blog.selfshadow.com/publications...
blog.selfshadow.com/publications...
Check out all the details here: advances.realtimerendering.com/s2025/index....
and, of course, come attend the course live on Tuesday August 12 at SIGGRAPH in Vancouver!
Check out all the details here: advances.realtimerendering.com/s2025/index....
and, of course, come attend the course live on Tuesday August 12 at SIGGRAPH in Vancouver!
Stay Tuned for the program and the speakers - the line up is very strong this year!
Stay Tuned for the program and the speakers - the line up is very strong this year!
Very pleased to see the Association for Computing Machinery (ACM — the parent organization to my “home” conference SIGGRAPH) has announced it is transitioning to full open access by January 2026!!
#ACM #open #access #science #publication #journal #compsci
I had the pleasure of working with her and Nick on the dynamic material damage system in #DOOM where some of those materials were used. That kind art+tech collaboration is amazing.
www.artstation.com/artwork/8BaymQ
I had the pleasure of working with her and Nick on the dynamic material damage system in #DOOM where some of those materials were used. That kind art+tech collaboration is amazing.
www.artstation.com/artwork/8BaymQ
Visiting Tokyo/Japan for first time - very excited.
cedec.cesa.or.jp/2025/timetab...
Visiting Tokyo/Japan for first time - very excited.
cedec.cesa.or.jp/2025/timetab...
DOOM: The Dark Ages is available now.
DOOM: The Dark Ages is available now.