Hugh O' Reilly
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hughoreilly.bsky.social
Hugh O' Reilly
@hughoreilly.bsky.social
Senior 3D Animator at Black Shamrock and indie hobbyist.

Climber, cyclist, SSBM, cars, DnD, too many to list...

📍 Wicklow, Ireland
If megabonk was on a hydrofoil...
November 11, 2025 at 5:26 PM
Have had a small breakthrough with my silly prototype, meaning that swing speed & angle finally do matter :)
October 24, 2025 at 4:03 PM
Woke up with tinkering energy. Spent it on my silly golf prototype. I want to lean into the mechanic of standing on a ball and hitting it...
July 6, 2025 at 11:23 AM
Shoutout to gitlab.com/snopek-games... for the-so-far-so-good addon!

I'll be building this game from the ground up using deterministic game logic to prevent hopefully most issues.
May 22, 2025 at 12:08 PM
Just realized I never posted this here, but I am so grateful to have worked on the Oblivion Remaster with this amazing team ❤️
April 29, 2025 at 7:45 AM
Little post-work viewmodel practice
February 25, 2025 at 5:25 PM
Made a silly Trolly prototype a while back. I should revisit some day soon. Mariokart meets Lidl
February 12, 2025 at 9:33 PM
Been Animating directly in UE5 a lot more recently, me likey
January 20, 2025 at 10:41 AM
Bought some lovely rigs recently and couldn't resist doing a fight scene after watching Arcane S2!
December 17, 2024 at 12:20 PM
Recently I've been sim racing a bit with a steering wheel and pedals, and then I realized I had a VR headset lying around... oh my god it is such craic
December 12, 2024 at 11:09 PM
Happy with this little constraint setup I have going
December 2, 2024 at 11:33 AM
Some major updates since I last talked about my #godot game-off jam!
1: Added lose conditions: either you let the queue get too long for security, or you make so many mistakes that your wages reach zero.
2: Lil bit of art (really lil)
3: Bitta font
4: Simple button animation!
November 19, 2024 at 4:53 PM