Game Dev 🎮💻
Current Game: ('End of the Rope') 🐦
YouTube: https://www.youtube.com/@Hord
Professional Athlete who makes video games in the offseason and shares his journey of developing and shipping a game !
Here's a snippet of the prototype inspired by the Pokemon Rangers Capture Styler mechanic. Our little bug cowboy wrangling a bird!
Took some pencil to paper to draw some concepts to test perspectives and character design!
Heading towards simpler shapes and better silhouettes.
Took some pencil to paper to draw some concepts to test perspectives and character design!
Heading towards simpler shapes and better silhouettes.
Line2D is the most underrated node in Godot.
#indiedev #godot #indiegame #gamedev #solodev
Line2D is the most underrated node in Godot.
#indiedev #godot #indiegame #gamedev #solodev
Inspired by @heytibo.bsky.social tutorial on top-down 3D characters
#indiedev #godot #solodev #gamedev
Inspired by @heytibo.bsky.social tutorial on top-down 3D characters
#indiedev #godot #solodev #gamedev
-> Defined the dialogue template for my dialogue data json
-> Made a couple editor scripts to help with workflow:
State creator and Dialogue Creator
I'll be using the editor scripts quite a bit, so I like to have fun with the gui...
#godot #solodev #indiedev #gamedev #indiegame
-> Defined the dialogue template for my dialogue data json
-> Made a couple editor scripts to help with workflow:
State creator and Dialogue Creator
I'll be using the editor scripts quite a bit, so I like to have fun with the gui...
#godot #solodev #indiedev #gamedev #indiegame
The behavior is purely logic based right now. No Area2D or Raycasts. Every time the A-tick timer reaches 0, the bird takes scene information + its personality to compute 1 of 6 actions
#indiedev #godot #solodev
Here's a snippet of the prototype inspired by the Pokemon Rangers Capture Styler mechanic. Our little bug cowboy wrangling a bird!
Here's a snippet of the prototype inspired by the Pokemon Rangers Capture Styler mechanic. Our little bug cowboy wrangling a bird!