henuli
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h-dev.bsky.social
henuli
@h-dev.bsky.social
One of the people
A dialogue tool for an upcoming game. I may have gone a bit overboard with the visualization..
#indiedev #gamedev #indiegamedev #unity
July 25, 2025 at 9:07 AM
#GameDev tip: You can utilize flags and bit shifting when building grids. Here's some examples for hexagonal maps. #indiedev #indiegamedev #unity
July 5, 2025 at 11:25 AM
Is my game progressing?
No, but I have rounded rectangles in the editor!
#gamedev #indiedev #indiegamedev #unity
March 23, 2025 at 11:34 AM
A year ago I made this exact circle overlapping area calculation. I can share the source code if someone has use for this #gamedev #indiedev #unity
February 28, 2025 at 2:22 PM
Made the visual scripting tool a bit more visual #gamedev #indiedev #indiegamedev #unity
February 11, 2025 at 12:06 PM
I'm making this dice/match 3/roguelike/whatever hybrid game using a custom visual scripting (kinda) tool. The visuals are mostly placeholders. #gamedev #indiedev #indiegamedev #unity
February 1, 2025 at 9:30 AM
Okay, next step is to make node groups. #gamedev #indiedev #indiegamedev #unity
December 16, 2024 at 1:16 PM
Grid snapping makes things so much nicer. Making progress with my visual scripting thing #gamedev #indiedev #indiegamedev #unity
December 2, 2024 at 1:57 PM
Been working on this node based system for creating abilities and such. It's useful for separating logic from visuals. A bit crude but I'm making progress 🤠 #gamedev #indiedev
November 4, 2024 at 7:48 PM