henuli
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h-dev.bsky.social
henuli
@h-dev.bsky.social
One of the people
Reposted by henuli
🔮 We wizards of Runoi can now share with you our official website! Find there all of our socials as well as sneak peeks into our latest project! Click the link, follow us wherever you desire, and wander with us at runoigames.com! #indiegamestudio
August 9, 2025 at 1:49 PM
A dialogue tool for an upcoming game. I may have gone a bit overboard with the visualization..
#indiedev #gamedev #indiegamedev #unity
July 25, 2025 at 9:07 AM
#GameDev tip: You can utilize flags and bit shifting when building grids. Here's some examples for hexagonal maps. #indiedev #indiegamedev #unity
July 5, 2025 at 11:25 AM
Is my game progressing?
No, but I have rounded rectangles in the editor!
#gamedev #indiedev #indiegamedev #unity
March 23, 2025 at 11:34 AM
A year ago I made this exact circle overlapping area calculation. I can share the source code if someone has use for this #gamedev #indiedev #unity
February 28, 2025 at 2:22 PM
Made the visual scripting tool a bit more visual #gamedev #indiedev #indiegamedev #unity
February 11, 2025 at 12:06 PM
I'm making this dice/match 3/roguelike/whatever hybrid game using a custom visual scripting (kinda) tool. The visuals are mostly placeholders. #gamedev #indiedev #indiegamedev #unity
February 1, 2025 at 9:30 AM
Okay, next step is to make node groups. #gamedev #indiedev #indiegamedev #unity
December 16, 2024 at 1:16 PM
Grid snapping makes things so much nicer. Making progress with my visual scripting thing #gamedev #indiedev #indiegamedev #unity
December 2, 2024 at 1:57 PM
Been working on this node based system for creating abilities and such. It's useful for separating logic from visuals. A bit crude but I'm making progress 🤠 #gamedev #indiedev
November 4, 2024 at 7:48 PM