ME
goddy01.bsky.social
ME
@goddy01.bsky.social
Developed games using Bevy/Rust and raylib/Odin.
https://meapps.itch.io/
Thanks for all the feedback I’ve released v1.1.6, the Workers, Energy & Uranium Rebalance Update, now live on Steam for Terminal Colony: Deep Core.
👉https://store.steampowered.com/app/4161680/
January 24, 2026 at 8:55 PM
Reposted by ME
Karl2D beta is here. It's a 2D game creation library written in Odin. In this newsletter I talk a bit about how that platform support is set up news.zylinski.se/p/karl2d-bet...
Karl2D beta is here!
With Windows, Linux, Mac and Web support
news.zylinski.se
January 23, 2026 at 7:20 AM
I’ve just released Major Update 1.1 from my game Terminal Colony Deep Core on Steam!
👉https://store.steampowered.com/app/4161680/
January 22, 2026 at 8:43 PM
Terminal Colony: Deep Core is OUT NOW!!

I’ve poured a ton of love into this game and hope you feel it when you play. If you wanna support me, a retweet or share would mean a lot.
👉https://store.steampowered.com/app/4161680/
January 20, 2026 at 8:21 AM
Upcoming Balance Improvements and Fixes
👉 meapps.itch.io/terminal-col...
January 18, 2026 at 12:58 AM
v0.9.96 just landed. Try it out! Polish & Bug fixes and Hotfix.
meapps.itch.io/terminal-col...
January 14, 2026 at 2:03 AM
Reposted by ME
Bevy 0.18 is out now!

It features Atmosphere Occlusion and PBR Shading, Generalized Atmospheric Scattering Media, Solari features, PBR Fixes, Font Variations, Automatic Directional Navigation, Fullscreen Materials, Cargo Feature Collections, Camera Controllers, and more!

bevy.org/news/bevy-0-...
Bevy 0.18
Bevy is a refreshingly simple data-driven game engine built in Rust. It is free and open-source forever!
bevy.org
January 13, 2026 at 9:41 PM
I've completed the final Steam achievements and fixed the custom font issue.
👉https://meapps.itch.io/terminal-colony-deep-core
January 13, 2026 at 10:39 PM
v0.9.6 is live. Update and dive in!
👉https://meapps.itch.io/terminal-colony-deep-core #gamedev #incrementalgame #clicker #idlegame
@bevyengine.org.web.brid.gy

#rustgamedev #indiegame
January 10, 2026 at 12:28 AM
The Absorber v0.9.5 web build is out! Which program is your favorite so far? #madewithraylib #odin
👉https://meapps.itch.io/absorber
January 5, 2026 at 9:17 AM
v0.9.53 is live. Update and dive in!
👉https://meapps.itch.io/terminal-colony-deep-core #gamedev #incrementalgame #clicker #idlegame
@bevyengine.org.web.brid.gy
#rustgamedev #indiegame
January 1, 2026 at 4:17 AM
Terminal Colony: Deep Core launches January 20.
Survival management meets incremental strategy in a cold underground world. #egui #rustlang
► Wishlist Terminal Colony Deep Core: store.steampowered.com/app/4161680/
December 30, 2025 at 12:33 PM
Steam winter sale is on and Jezzball Deluxe Edition and is under $ 4 USD and Dimensional Fold under $ 3 USD right now and on Steam!
Jezzball Deluxe Edition
👉 store.steampowered.com/app/3281200/
Dimensional Fold
👉 store.steampowered.com/app/3750090/
December 26, 2025 at 10:01 PM
Upgrade to v0.9.40 just landed. Try it out!
👉https://meapps.itch.io/terminal-colony-deep-core #gamedev #incrementalgame
December 23, 2025 at 1:43 PM
MuTris is OUT NOW on Steam! The wait is over!
Grab it today:
store.steampowered.com/app/3914150
#indiegames #madewithraylib #raylib #odinlang
MuTris on Steam
Classic stacking on a sugar rush. Slide, stack, and mutate blocks in real time with bombs, lasers, and shape shifting chaos shaking up every level.
store.steampowered.com
December 15, 2025 at 12:51 AM
I’ve just released v0.9.25 update from my game terminal colony deep core! Go get it!
👉https://meapps.itch.io/terminal-colony-deep-core
December 14, 2025 at 8:49 PM
MUTRIX REWORKED!
Spent the last months ripping the game apart and putting it back together. #raylib #madewithraylib
Wishlist NOW:
store.steampowered.com/app/3914150/
December 11, 2025 at 10:06 PM
Absorber 0.8.1 just dropped: Addiction, Debt, Hunger.
New high-risk programs (HUNGER, BLOODLUST, METABOLIZE, DEBT COLLECTOR, JUNKIE’S FIX, DEAD MAN’S SWITCH, SECOND WIND), full 简体中文 + 日本語 localization
#raylib #madewithraylib #roguelike
👉https://meapps.itch.io/absorber
December 7, 2025 at 4:40 PM
Reposted by ME
Newsletter time! Lots of technical discussion about Karl2D (my 2D game creation library) open.substack.com/pub/karlzyli...
Two months worth of Odining
Lots of technical Karl2D goodies!
open.substack.com
December 4, 2025 at 8:36 PM
Just dropped Absorber v0.6.8! New toys, new risks, and a VAMPIRE rework #raylib #madewithraylib
👉https://meapps.itch.io/absorber
December 4, 2025 at 11:03 PM
I’ve just released v0.9.1 update from my game terminal colony deep core! Go get it!
👉https://meapps.itch.io/terminal-colony-deep-core
#gamedev #incrementalgame #clicker #idlegame
#rustgamedev #indiegame
December 1, 2025 at 10:50 PM
I’ve just released v0.6 update from my game Absorber! Go get it! #raylib #madewithraylib
👉https://meapps.itch.io/absorber
Absorber is a turn based grid roguelike: absorb your enemies, power up hacking programs, and climb 12 dangerous levels, developed using Raylib and Odin.
November 30, 2025 at 4:30 PM
Update 0.5.5 is live. Load New Programs, Fight New Enemies.
Absorber is a turn based grid roguelike: absorb your enemies, power up hacking programs, and climb 12 dangerous levels, developed using Raylib and Odin.

meapps.itch.io/absorber

Raylib: www.raylib.com
Odin: odin-lang.org
Absorber by meapps
A turn based grid roguelike: absorb your enemies, power up hacking programs, and climb 12 dangerous levels
meapps.itch.io
November 29, 2025 at 2:43 PM
Dig deep, manage workers, research tech, and face quantum mysteries in this terminal style incremental mining game.#indiedev #incrementalgame #clicker
👉https://store.steampowered.com/app/4161680/
November 24, 2025 at 8:13 PM
I’ve just released the v0.8.2 update for Terminal Colony Deep Core go play now! #gamedev #incrementalgame #clicker #idlegame
meapps.itch.io/terminal-col...
November 20, 2025 at 8:34 PM