#Robot #Harvesting #Learning
#Robot #Harvesting #Learning
on Proto Successor Measures at #EWRL 2025.
euro-workshop-on-reinforcement-learning.github.io/ewrl18/progr...
#reinforcementlearning #robotics #machinelearning
on Proto Successor Measures at #EWRL 2025.
euro-workshop-on-reinforcement-learning.github.io/ewrl18/progr...
#reinforcementlearning #robotics #machinelearning
👇
👇
#Huggingface #Robotarm #hackathon #PhysicalAI #TuebingenAI
huggingface.co/spaces/LeRob...
#Huggingface #Robotarm #hackathon #PhysicalAI #TuebingenAI
huggingface.co/spaces/LeRob...
www.bionic-intelligence.org
Intro by Syn Schmitt.
Looking forward to great collaborative research!
www.bionic-intelligence.org
Intro by Syn Schmitt.
Looking forward to great collaborative research!
Surprise bonus 🎁
Without explicit physics priors, 3DGSim also learns lighting & shadows 💡🕶️ as part of “dynamics” — showing its ability to model complex, diverse scene factors 🌍
Surprise bonus 🎁
Without explicit physics priors, 3DGSim also learns lighting & shadows 💡🕶️ as part of “dynamics” — showing its ability to model complex, diverse scene factors 🌍
Generalization? 🤔
Trained only on single-object-ground collisions, 3DGSim still handles multi-object interactions 📷 — preserving each object’s structure 🧱
Generalization? 🤔
Trained only on single-object-ground collisions, 3DGSim still handles multi-object interactions 📷 — preserving each object’s structure 🧱
Editability! ✏️🧩
Because 3DGSim uses an explicit 3D Gaussian representation, we can modify objects or environments mid-simulation—great for counterfactuals, scenario exploration, and modular setups.
Editability! ✏️🧩
Because 3DGSim uses an explicit 3D Gaussian representation, we can modify objects or environments mid-simulation—great for counterfactuals, scenario exploration, and modular setups.
Results!
3DGSim accurately simulates cloth, elastic, and rigid dynamics, capturing realistic motions and interactions across diverse scenarios.
Results!
3DGSim accurately simulates cloth, elastic, and rigid dynamics, capturing realistic motions and interactions across diverse scenarios.
We introduce three challenging datasets capturing distinct physical phenomena—rigid, elastic, and cloth dynamics (anchored at corners requiring implicit constraint learning)—each spanning unique interactions and deformation characteristics.
We introduce three challenging datasets capturing distinct physical phenomena—rigid, elastic, and cloth dynamics (anchored at corners requiring implicit constraint learning)—each spanning unique interactions and deformation characteristics.
We extend MVSplat to support per-particle latent features, enabling latent 3D reconstruction—straight from multi-view RGB!
We extend MVSplat to support per-particle latent features, enabling latent 3D reconstruction—straight from multi-view RGB!
Powered by TEM-PTV3, our dynamic transformer hierarchically aggregates spatial information and systematically merges particle sets across timesteps, creating a unified, evolving 3D representation for simulations.
Powered by TEM-PTV3, our dynamic transformer hierarchically aggregates spatial information and systematically merges particle sets across timesteps, creating a unified, evolving 3D representation for simulations.
What’s novel?
3DGSim skips heavy biases (e.g., GNNs) & ground-truth 3D data (e.g., VPD). Training inverse rendering + dynamics end to end lets the encoder learn particle latents that capture both physical and visual aspects.
What’s novel?
3DGSim skips heavy biases (e.g., GNNs) & ground-truth 3D data (e.g., VPD). Training inverse rendering + dynamics end to end lets the encoder learn particle latents that capture both physical and visual aspects.
Website:
🔗 mikel-zhobro.github.io/3dgsim
#GaussianSplatting #Simulation #Inversegraphics #MachineLearning #ComputerVision
3DGSim encodes each frame as a 3D Gaussian particle set ✨, the dynamics transformer handles dynamics 🔄🌍, and 3D Gaussian splatting renders the scene 🎨
Website:
🔗 mikel-zhobro.github.io/3dgsim
#GaussianSplatting #Simulation #Inversegraphics #MachineLearning #ComputerVision
3DGSim encodes each frame as a 3D Gaussian particle set ✨, the dynamics transformer handles dynamics 🔄🌍, and 3D Gaussian splatting renders the scene 🎨
www.guided-self.org/gso-2025.html
www.guided-self.org/gso-2025.html