Fred Fuchs
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fredfuchster.bsky.social
Fred Fuchs
@fredfuchster.bsky.social
Unprofessional video game poster. #1 competitively ranked poser. Pro wrestling and Star Trek are my jam. 25.
Reposted by Fred Fuchs
nobody
October 31, 2025 at 9:36 PM
Has there ever been a helicopter in a video game that was actually fun to fight or does this enemy type just come straight from hell?
November 18, 2025 at 8:18 PM
Never noticed these random bits of rock sticking out in this one room in pl_frontier and now that I have I am irrationally annoyed.
November 18, 2025 at 3:29 PM
Reposted by Fred Fuchs
another indie animation day passes-- i'm still chipping away at an Anthology of the Killer AMV when i have the time.
song is INside OUT by Hi, I'm Chris.
#IndieAnimation #IndieAnimationDay

⚠️🩸 (CW Cartoon Blood + Gore)
November 16, 2025 at 11:44 PM
Do you ever wonder who ever used those odd peripheral features Nintendo games had but you never did? Like who tried 8 player LAN play in Double Dash, or who managed to get 3 other friends to connect 4 GBAs to Four Swords Adventures?
November 14, 2025 at 4:38 PM
Reposted by Fred Fuchs
Aw heyull.... I'll just lay down on the tracks and hope something runs me over (Thank you for tying me down here :>)
November 14, 2025 at 2:40 AM
DC’s Absolute Wallace & Gromit
November 13, 2025 at 5:13 PM
Finishing up my Serious playthrough of TFE and what strikes me as unique to this game in particular is how funny the escalation is. What if you shot that screaming guy and 20 more ran at you? What if we spawned so many goddamn frogs they get a boss health bar? How dumb can the weapons get? (1/3)
November 12, 2025 at 8:56 PM
Mind is wandering at work so badly that I caught myself briefly trying to search for a Dr. Neo Cortex anywhere in our organization’s records.
November 10, 2025 at 8:07 PM
Reposted by Fred Fuchs
Finally got my act together and put together a portfolio site. Take a look if you want maxfreeman.carrd.co
Max Freeman - 2D Artist & Game Designer
Tell your friends!
maxfreeman.carrd.co
November 8, 2025 at 12:40 AM
Luigi’s Mansion has something that I actually vastly prefer to every Wario Land-inspired game, which is really good treasure collecting. Coins scatter all over the room, bills fly everywhere, gems have a unique pickup animation, counters scroll up as you grab everything… learn from this, people!!
November 6, 2025 at 7:08 PM
Yellow Submarine was last night’s movie night. Beyond just being a cool trip it feels like essential vinny vinesauce lore has been unlocked.
November 2, 2025 at 9:12 PM
Isn’t it kind of weird that Ghostbusters is kind of a completely unique piece of media? Like can you describe anything else that “feels like Ghostbusters”? Is this an untapped market or is there some reason for this?
November 1, 2025 at 9:31 PM
October 31, 2025 at 6:57 PM
Halloween is such bullshit. I should be allowed to get sick on candy and drinking blood every night of the year.
October 31, 2025 at 3:15 PM
The funny thing is that Serious Sam 2 (besides it updating in the middle of my playthrough) is that it’s actually a fine horde shooter once it ramps up and you get past the kind of spotty first planet. I’m not a fan of long elevator/lift sequences though. Also the game is still psychotic (neutral?).
October 18, 2025 at 7:55 PM
Serious Credit Score
October 17, 2025 at 4:40 PM
It’s been a few days since finishing Anthology of the Killer and I’ve already done a full second playthrough and feel like actually doing a full breakdown/write up. Every 5 minutes it feels like the gif of the guy opening the book and getting blasted with fire because the writing is so fire.
October 14, 2025 at 7:01 PM
They’re installing harder alternate routes with boost pads and guaranteed double item boxes on my way to work, for drivers who want to take the risk.
October 14, 2025 at 3:56 PM
Finished playing Anthology of the Killer last night. It's a collection of short adventure games about death and murder. In fact it might be the most about death and murder than anything else about death and murder. It goes hard and goofy and incredibly heavy when it wants to and I kind of love it.
October 10, 2025 at 11:46 PM
One of my favorite things I did in a game this year was to open up tc_hydro and run around listening to the developer commentary. It has so many unusual spaces you don’t really see on any other map.

It’s funny how some of early TF2’s prettiest and most artistically coherent maps kinda suck to play.
October 9, 2025 at 7:21 PM
Assuming I ever manage to make a game, it will naturally have to be about ridiculously violent catgirls…
October 8, 2025 at 8:27 PM
October 8, 2025 at 4:17 PM
It’s been however many years of video games having been invented and I still can only think of like 2 where you can do a piledriver in first-person.
October 7, 2025 at 9:16 PM
Yet another awfully slow day at the Squidward crushing factory.
October 7, 2025 at 3:03 PM