Felix
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fireboygamedev.bsky.social
Felix
@fireboygamedev.bsky.social
Hey! I'm Felix (he/him)

I'm a game design student from Germany. I love pixelart, 3d art and mainly work in unity.

Currently obsessed with shaders!
In one of my playthroughs of Secrets of Grindea we only switched to hard mode in Bossfights, bc we wanted a challenge then. But when we're just grinding for loot and exp (omg thats the name of the game!) we just wanted to chill and talk. And that worked really well. Pick your battles (literally).
September 4, 2025 at 10:06 PM
Love the beer. Looks very practical xD
September 4, 2025 at 1:02 AM
That's so cute! I'd definitely try to do the extra work to collect them.
(If you want some feedback,
I feel like a particle system would add a lot to the satisfaction of planting the tree. Just some leaves, as if the tree was a bit too enthusiastic while it was growing up)
September 3, 2025 at 2:32 AM
Here's a closeup of the shell with the shader, only the texture and the shader without the pearl effect. If you look closely you can see it sparkling on the edges!
September 3, 2025 at 2:10 AM
www.youtube.com/watch?v=Thlq...

i hope this one works!
and thank you!
Simple Snow Tracks Shader with Unity Shader Graph
YouTube video by Mert Kirimgeri
www.youtube.com
July 1, 2025 at 10:00 PM
Thank you!
June 27, 2025 at 5:21 PM
Thanks! I feel like the details get very muddy when further away. The effect gets warped with the world space not screen space so the lines don't move that much, when moving the camera.
June 27, 2025 at 5:20 PM
*Substance designer ofc
June 25, 2025 at 10:31 AM