Dean (FEAR//LESS Game Dev)
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fearlessgamedev.com
Dean (FEAR//LESS Game Dev)
@fearlessgamedev.com
Game Developer, Software Engineer, Music Lover.
Australian
That sounds interesting. Are you thinking of having different kitbash models that can be procedurally generated from a kit of components? I could see that working
May 28, 2025 at 11:45 PM
Oh for sure! Reach out any time. I have made some good progress on that.
May 28, 2025 at 2:33 AM
Of course, no offence taken. We as consumers need to be more conscious and responsible for our impulses. If I was selling something I’d probably consider doing the same thing, it’s how the game works in the modern day. It may change in the future too.
May 28, 2025 at 1:32 AM
Not Kohls but we have other retailers that use similar tactics. Can’t knock them for doing what works for them.
May 28, 2025 at 1:30 AM
It definitely is but it’s playing with Peoples FOMO: “Gotta get this course while it’s on sale”. It works. I’m guilty of it myself.
May 28, 2025 at 1:16 AM
Give it a week tops.
May 28, 2025 at 12:50 AM
Ooo that does sound cool! That’s probably a cool little side project to learn how to do a 3D Isometric perspective.
April 7, 2025 at 1:17 AM
The design looks really cool!
April 2, 2025 at 9:52 AM
This is great! Thanks for the recommendation
April 1, 2025 at 11:02 PM
Following! Can’t wait to hear it all. Keep up the good work 😊
March 31, 2025 at 12:32 PM
Aww man, those chords are haunting. I love it.
March 31, 2025 at 12:06 PM
My games are always feature rich and bug free 😉
March 25, 2025 at 1:08 PM
Whoa, that perspective is trippy…
March 25, 2025 at 12:22 AM
Nice, good luck with the project!
March 25, 2025 at 12:06 AM
Good work!

What are you using for rendering? Are you writing your renderer from scratch or leveraging a library like SDL?
March 24, 2025 at 5:37 AM