(Seriously; HW/SW cheaper, more sales, ever increasing quality, ever increasing quantity per game, FTP games, it goes on and on.)
(Seriously; HW/SW cheaper, more sales, ever increasing quality, ever increasing quantity per game, FTP games, it goes on and on.)
Thats 0.5% of the worlds pop. I don’t know the breakdown for like America or developed world. That’s all I was saying. 4% seemed really high, 10x.
I don’t disagree with either of you: more platforms for influence.
Thats 0.5% of the worlds pop. I don’t know the breakdown for like America or developed world. That’s all I was saying. 4% seemed really high, 10x.
I don’t disagree with either of you: more platforms for influence.