Currently working on TEMP-OS; a grid-based rhythm tower defense game with Moss Rush ❤️🎵 @temp-os-game.bsky.social
https://linktr.ee/EBGameDesign
It took a while to integrate them into our wave spawning system
Pickups are collected by the player on contact and can be spawned alongside enemies #gamedev
It took a while to integrate them into our wave spawning system
Pickups are collected by the player on contact and can be spawned alongside enemies #gamedev