I need to make animate-able hands for Turok 2 so I can do things like thumb the slide release (that isn't modeled yet)
#Blender #Turok #gamedev #indiedev #spotlight
I need to make animate-able hands for Turok 2 so I can do things like thumb the slide release (that isn't modeled yet)
#Blender #Turok #gamedev #indiedev #spotlight
-First draft of Mount/Dismount logic
-Damage (not shown)
-Camera tilt when turning, based on mount speed. Will provide option to disable.
Coming along well, and only a *little* bit of crappy code in the back-end.
Imagine parking your buddy to blast bad guys once I add guns?
-First draft of Mount/Dismount logic
-Damage (not shown)
-Camera tilt when turning, based on mount speed. Will provide option to disable.
Coming along well, and only a *little* bit of crappy code in the back-end.
Imagine parking your buddy to blast bad guys once I add guns?
-Turn animations when still
-Procedural body/neck anim when moving
-Three speeds + idle
Still need damage, death, weapon system, dismount + safety so you don't get stuck, polish for both user and back-end.
But I think most hard parts are over.
#Turok #indiedev #gamedev
Lots to do:
-Player damage
-Mount weapons
-Holster weapons if required/desired
-Mount damage
-Bug fixes
But already feels cinematic and fun. Excited to see community maps with this once I finish it.
@nightdivestudios.bsky.social #Indiedev #Modding
Lots to do:
-Player damage
-Mount weapons
-Holster weapons if required/desired
-Mount damage
-Bug fixes
But already feels cinematic and fun. Excited to see community maps with this once I finish it.
@nightdivestudios.bsky.social #Indiedev #Modding