Doot 🪲☀️ Kabuto Park OUT NOW 🪷🐝
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dodoot.bsky.social
Doot 🪲☀️ Kabuto Park OUT NOW 🪷🐝
@dodoot.bsky.social
Indie gamedev working on small cute games 💖
(He/Him)
Minami Lane, Froggy's Battle, Kabuto Park

https://linktr.ee/dodoot
- New colors by @blibloop.bsky.social 🎨
- Better camera zoom / dezoom fov effects 🎥
- Big rework of the gameplay on the road 🚲
December 2, 2025 at 5:03 PM
Kabuto Park will soon receive an update with full gamepad support and many many new languages, including Japanese, Korean, Simplified and Traditional Chinese! 🌎🪲🌻
December 2, 2025 at 4:45 PM
If your inventory is too full, you'll need to discard some things or you'll go slow and consume a lot of energy 🍃
November 27, 2025 at 4:27 PM
yes it's absolutely working as intended 🧑‍🔧
November 25, 2025 at 6:11 PM
Still working on converting everything to mouse controls 😵‍💫🛠️

(also new music? 🔊💕)
November 24, 2025 at 5:13 PM
Don't worry it still comes with some nice bugs 🛠️
November 21, 2025 at 1:51 PM
I'm completely changing the controls from keyboard to mouse clicks, for both movement and menus. I'm glad I didn't over polish or make clean code before playtesting! If I did, we might have lost a lot of time or sticked with bad controls because of sunk cost fallacy.
November 21, 2025 at 1:48 PM
Finally, we have a first super early build! The gameplay still needs a lot of work, but I'm proud of what we're doing with @blibloop.bsky.social 🌻
Next step: ask friends to try it, get feedback, and use that to move toward a good game!
November 13, 2025 at 6:15 PM
Ok this is the right one 👩‍🔧
November 11, 2025 at 4:25 PM
No no you are not supposed to be there 🤔
November 11, 2025 at 4:22 PM
Lovely cow 🐮💕
November 10, 2025 at 5:12 PM
UI is so hard! I'm working on an inventory, for now it's buggy and ugly but I'm getting there and Blibloop is hard at work designing a pretty little backpack!🎒🥛
November 6, 2025 at 5:57 PM