SAVE POINT
@dirkdazzler.bsky.social
A turn-based, roguelike RPG in the style of DOS and NES classics!
Currently in production with a demo coming soon at:
https://dirkdazzler.itch.io/save-point
Currently in production with a demo coming soon at:
https://dirkdazzler.itch.io/save-point
Since starting a new job I've only had time to tinker with Save Point occasionally. Now that I've got used to the new routine, I'm trying to get back and finish at least one or two assets/features every week.
Here's hoping I can have a polished demo ready in the next few months!
Here's hoping I can have a polished demo ready in the next few months!
August 1, 2024 at 5:02 PM
Since starting a new job I've only had time to tinker with Save Point occasionally. Now that I've got used to the new routine, I'm trying to get back and finish at least one or two assets/features every week.
Here's hoping I can have a polished demo ready in the next few months!
Here's hoping I can have a polished demo ready in the next few months!
A normal enemy, One-Eyed Jack, to go with card and royalty theme which developed in the Castle Ruins. I hope to make another musical boss next, Killer Queen!
But first, something practical... adding a customizable idle/waste turn action for enemy movelists.
#gamedev #indiedev #pixelart
But first, something practical... adding a customizable idle/waste turn action for enemy movelists.
#gamedev #indiedev #pixelart
April 6, 2024 at 8:19 PM
Here's the (mostly) finished version of Crimson King, the biggest sprite so far
I'm going to continue the themes of both playing cards and King Crimson lyrics into the rest of the castle-based area
#gamedev #indiedev #pixelart #spriteart
I'm going to continue the themes of both playing cards and King Crimson lyrics into the rest of the castle-based area
#gamedev #indiedev #pixelart #spriteart
April 3, 2024 at 1:45 AM
Here's the (mostly) finished version of Crimson King, the biggest sprite so far
I'm going to continue the themes of both playing cards and King Crimson lyrics into the rest of the castle-based area
#gamedev #indiedev #pixelart #spriteart
I'm going to continue the themes of both playing cards and King Crimson lyrics into the rest of the castle-based area
#gamedev #indiedev #pixelart #spriteart
I've been working on one the boss sprites for the "Castle Ruins" area in SAVE POINT.
I'm considering having a few frames of animation, like hovering spears, on major opponents.
What do you think?
Can you guess the music/band reference?
#gamedev #indiedev #indiegames #pixelart
I'm considering having a few frames of animation, like hovering spears, on major opponents.
What do you think?
Can you guess the music/band reference?
#gamedev #indiedev #indiegames #pixelart
April 2, 2024 at 12:29 AM
I've been working on one the boss sprites for the "Castle Ruins" area in SAVE POINT.
I'm considering having a few frames of animation, like hovering spears, on major opponents.
What do you think?
Can you guess the music/band reference?
#gamedev #indiedev #indiegames #pixelart
I'm considering having a few frames of animation, like hovering spears, on major opponents.
What do you think?
Can you guess the music/band reference?
#gamedev #indiedev #indiegames #pixelart
Nothing visually glamourous to show today, but I've implemented most of the infrastructure for damage types and elemental strength/weakness.
(image from Final Fantasy XIV)
#gamedev #indiedev #indiegame
(image from Final Fantasy XIV)
#gamedev #indiedev #indiegame
March 28, 2024 at 7:46 PM
Nothing visually glamourous to show today, but I've implemented most of the infrastructure for damage types and elemental strength/weakness.
(image from Final Fantasy XIV)
#gamedev #indiedev #indiegame
(image from Final Fantasy XIV)
#gamedev #indiedev #indiegame
Mission accomplished: I poisoned myself! 👍👍👍
I worked through a few ideas for displaying status effects, but I think this was the right solution. A thought bubble which rotates though active status effects
#gamedev #indiedev #indiegame
I worked through a few ideas for displaying status effects, but I think this was the right solution. A thought bubble which rotates though active status effects
#gamedev #indiedev #indiegame
March 27, 2024 at 2:45 AM
Mission accomplished: I poisoned myself! 👍👍👍
I worked through a few ideas for displaying status effects, but I think this was the right solution. A thought bubble which rotates though active status effects
#gamedev #indiedev #indiegame
I worked through a few ideas for displaying status effects, but I think this was the right solution. A thought bubble which rotates though active status effects
#gamedev #indiedev #indiegame
I know it's because I didn't change the origin point, but it feels more as though this dude is like, "I'm good, man, I'm just gonna chill over here against the wall..."
March 21, 2024 at 11:52 PM
I know it's because I didn't change the origin point, but it feels more as though this dude is like, "I'm good, man, I'm just gonna chill over here against the wall..."
Point taken... more Dio's couldn't hurt either
March 21, 2024 at 4:32 AM
Point taken... more Dio's couldn't hurt either
It took a while, but I got this guy looking appropriately smug and drunk. Now he needs a name...
March 20, 2024 at 5:03 AM
It took a while, but I got this guy looking appropriately smug and drunk. Now he needs a name...
These dudes knew what was up...
March 20, 2024 at 2:05 AM
These dudes knew what was up...
My favorite new sprite art since beginning the current version of SAVE POINT! I can only imagine the variant which could appear in the "Nuclear Waste Site" area later in the game
March 17, 2024 at 6:20 PM
My favorite new sprite art since beginning the current version of SAVE POINT! I can only imagine the variant which could appear in the "Nuclear Waste Site" area later in the game
SAVE POINT combines an early 90's setting and aesthetic with classic RPG tropes to create unique, bite-sized adventures. The world has been overtaken by darkness and most of the protective wards called "Save Points" have been destroyed. Learn more at:
dirkdazzler.itch.io/save-point
dirkdazzler.itch.io/save-point
March 12, 2024 at 1:00 AM
SAVE POINT combines an early 90's setting and aesthetic with classic RPG tropes to create unique, bite-sized adventures. The world has been overtaken by darkness and most of the protective wards called "Save Points" have been destroyed. Learn more at:
dirkdazzler.itch.io/save-point
dirkdazzler.itch.io/save-point