🟩 graphic art ⟋ design systems ⟋ creative tech
🟦 mmkay ultra
I think without the muscle memory from learning that way, analog methods may be mostly lost to time, but it can be incredibly freeing.
I think without the muscle memory from learning that way, analog methods may be mostly lost to time, but it can be incredibly freeing.
multiplication. binary/computer memory. the vacuum tubes in his guitar amp. the rules of american football (these still elude me…)
multiplication. binary/computer memory. the vacuum tubes in his guitar amp. the rules of american football (these still elude me…)
the (high) fidelity of digital design tools is often counterproductive to exploring new ideas.
“Denken mit der Hand” — thinking with your hand.
I do most design work by hand and rarely touch Figma.
The flow is so much better.
Figma makes you think about implementation righ away, which limits yo creativity.
Grab a pen. Build later.
the (high) fidelity of digital design tools is often counterproductive to exploring new ideas.
even in the early 2000s, the first 2 years of the graphic design program were all ink, paper, glue and tape. no computers.
even in the early 2000s, the first 2 years of the graphic design program were all ink, paper, glue and tape. no computers.